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0a5126f776
Especially in the initial phase before calling Run/RunGame, the window position is not reliable and then getting the device scale factor does not make sense based on the window position. Avoid using the window position, and instead use the glfw.Monitor. |
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graphics_darwin.go | ||
graphics_opengl.go | ||
hideconsole_notwindows.go | ||
hideconsole_windows.go | ||
input.go | ||
keys.go | ||
ui_darwin.go | ||
ui_unix.go | ||
ui_windows.go | ||
ui.go | ||
window.go |