Ebitengine - A dead simple 2D game engine for Go
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audio audio: Fix comment 2017-07-15 16:53:34 +09:00
docs doc: Update the stable version to 1.5.1 2017-07-22 02:40:04 +09:00
ebitenutil ebitenutil: Remove debugPrintImageParts 2017-05-28 03:15:55 +09:00
examples Fix misspelling 2017-07-23 22:50:18 +09:00
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gamepad.go input: Extend number of gamepad buttons from 16 to 32 (for PS4) 2017-02-25 22:49:17 +09:00
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genkeys.go Fix misspelling 2017-07-23 22:50:18 +09:00
geom_test.go affine: Add ConcatSelf tests 2017-05-25 22:14:54 +09:00
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imageparts.go graphics: Add DrawImageOptions.SourceRect 2017-05-28 00:49:44 +09:00
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readfile_test.go test: Split util_test into readfile_test and readfile_js_test 2016-03-17 00:11:40 +09:00
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vertices.go graphics: Add vertices backend 2017-05-28 00:49:44 +09:00

Ebiten (海老天)

Build Status GoDoc Go Report Card

A simple 2D game library in Go

Note: Gamepad is not available on Safari/Android/iOS. Keyboard is not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (MP3, Ogg/Vorbis, WAV, PCM, Syncing with game progress)

Web Site

https://hajimehoshi.github.io/ebiten/

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.