mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 21:17:27 +01:00
56 lines
1.3 KiB
Go
56 lines
1.3 KiB
Go
// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build !js,!windows
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package audio
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import (
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"time"
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"golang.org/x/mobile/exp/audio"
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)
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var players = map[*audio.Player]struct{}{}
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func play(src ReadSeekCloser, sampleRate int) error {
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// TODO: audio.NewPlayer interprets WAV header, which we don't want.
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// Use OpenAL or native API instead.
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p, err := audio.NewPlayer(src, audio.Stereo16, int64(sampleRate))
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if err != nil {
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return err
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}
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players[p] = struct{}{}
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return p.Play()
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}
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func initialize() {
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audioEnabled = true
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go func() {
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for {
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deleted := []*audio.Player{}
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for p, _ := range players {
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if p.State() == audio.Stopped {
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p.Close()
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deleted = append(deleted, p)
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}
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}
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for _, p := range deleted {
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delete(players, p)
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}
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time.Sleep(1 * time.Millisecond)
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}
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}()
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}
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