..
affine
internal/affine: refactoring: use slices instead of array pointers
2022-09-30 22:20:32 +09:00
atlas
internal/restorable: refactoring: add EndFrame
2023-05-08 01:09:25 +09:00
buffered
all: refactoring: use image.Rectangle
2023-04-28 01:03:38 +09:00
builtinshader
all: add a compiler directive kage:unit
2023-04-23 22:11:57 +09:00
clock
all: update URLs in comments
2022-11-21 01:46:50 +09:00
cocoa
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
debug
all: replace interface{}
with any
( #2430 )
2022-11-03 15:33:09 +09:00
devicescale
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
file
ebiten: implement DroppedFiles to replace AppendDroppedFiles
2023-01-25 14:27:11 +09:00
gamepad
internal/gamepad: bug fix: possible crash at iterating gamepads
2023-03-17 11:40:24 +09:00
gamepaddb
cmd/ebitenmobile: fix Xbox-ish gamepad axis assignment ( #2596 )
2023-03-12 22:32:30 +09:00
glfw
all: update OpenGL version from 2.1 to 3.2
2023-04-23 14:25:36 +09:00
goglfw
internal/goglfw: fix _GET_X_LPARAM and _GET_Y_LPARAM from api_windows.go ( #2665 )
2023-05-10 09:27:40 +09:00
graphics
internal/graphics: use pixels for offsets
2023-04-26 00:38:23 +09:00
graphicscommand
internal/graphicscommand: speed optimization: reduce boundary checks
2023-05-04 12:55:53 +09:00
graphicsdriver
internal/graphicsdriver/directx: bug fix: use an associated IDXGIFactory
2023-05-01 19:17:08 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
all: fix typos ( #2558 )
2023-01-28 19:06:38 +09:00
microsoftgdk
internal/microsoftgdk: improve forward compatibility
2022-12-25 22:00:22 +09:00
mipmap
all: refactoring: use image.Rectangle
2023-04-28 01:03:38 +09:00
packing
internal/packing: refactoring: use image.Rectangle
2023-04-27 23:45:57 +09:00
png
go generate
2023-03-15 03:18:28 +09:00
processtest
internal/processtest: output a better error message when failing to compile a Go program
2023-04-01 04:01:39 +09:00
restorable
internal/restorable: refactoring: add EndFrame
2023-05-08 01:09:25 +09:00
shader
internal/shader: bug fix: wrong issue number
2023-05-09 01:40:33 +09:00
shaderir
internal/shaderir: refactoring
2023-05-05 14:24:48 +09:00
testing
all: add a compiler directive kage:unit
2023-04-23 22:11:57 +09:00
thread
all: separate the rendering thread from the main thread
2022-12-30 22:57:34 +09:00
ui
internal/ui: refactoring
2023-05-09 00:35:54 +09:00
vibrate
all: remove old // +build
comments ( #2431 )
2022-11-03 12:55:14 +09:00
winver
internal/goglfw: separate the Windows version detection to a new package winver
2023-03-31 02:16:01 +09:00