Ebitengine - A dead simple 2D game engine for Go
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colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
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image_test.go Revert "graphics: Avoid all copying pixels" 2019-11-16 02:04:46 +09:00
image.go graphicscommand: Return the error immediately (#1060) 2020-01-19 01:18:56 +09:00
imagedumper_desktop.go graphics: Fill the screenshot in black when the screen is not transparent 2020-02-06 03:08:16 +09:00
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uidriver_js.go Move back driver getters to ebiten package 2019-09-03 01:46:11 +09:00
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Ebiten

Build Status Go Report Card

A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

Overview

Platforms

  • Windows (No Cgo!)
  • macOS
  • Linux
  • FreeBSD
  • Android
  • iOS
  • Web browsers (Chrome, Firefox, Safari and Edge)

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.