mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
graphicscommand: Return the error immediately (#1060)
Now grpahicscommand saves the error and shows the error after a while. This was good to simplify the API but was the cause to hide some issues. This change fixes all the errors to be returned immediately, and buffer this in the ebiten package instead. Fixes #971
This commit is contained in:
parent
5c285de3db
commit
b3bdf51905
9
image.go
9
image.go
@ -401,7 +401,10 @@ func (i *Image) At(x, y int) color.Color {
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if i.isSubImage() && !image.Pt(x, y).In(i.bounds) {
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return color.RGBA{}
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}
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r, g, b, a := i.buffered.At(x, y)
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r, g, b, a, err := i.buffered.At(x, y)
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if err != nil {
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theUIContext.setError(err)
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}
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return color.RGBA{r, g, b, a}
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}
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@ -425,7 +428,9 @@ func (i *Image) Set(x, y int, clr color.Color) {
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}
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r, g, b, a := clr.RGBA()
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i.buffered.Set(x, y, byte(r>>8), byte(g>>8), byte(b>>8), byte(a>>8))
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if err := i.buffered.Set(x, y, byte(r>>8), byte(g>>8), byte(b>>8), byte(a>>8)); err != nil {
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theUIContext.setError(err)
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}
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}
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// Dispose disposes the image data. After disposing, most of image functions do nothing and returns meaningless values.
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@ -24,21 +24,24 @@ var (
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// delayedCommands represents a queue for image operations that are ordered before the game starts
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// (BeginFrame). Before the game starts, the package shareable doesn't determine the minimum/maximum texture
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// sizes (#879).
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delayedCommands []func()
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delayedCommands []func() error
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delayedCommandsM sync.Mutex
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)
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func flushDelayedCommands() {
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func flushDelayedCommands() error {
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delayedCommandsM.Lock()
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defer delayedCommandsM.Unlock()
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if !needsToDelayCommands {
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return
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return nil
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}
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for _, c := range delayedCommands {
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c()
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if err := c(); err != nil {
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return err
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}
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}
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delayedCommands = delayedCommands[:0]
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needsToDelayCommands = false
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return nil
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}
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@ -36,8 +36,7 @@ func BeginFrame() error {
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if err := mipmap.BeginFrame(); err != nil {
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return err
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}
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flushDelayedCommands()
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return nil
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return flushDelayedCommands()
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}
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func EndFrame() error {
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@ -48,10 +47,11 @@ func NewImage(width, height int, volatile bool) *Image {
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i := &Image{}
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.img = mipmap.New(width, height, volatile)
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i.width = width
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i.height = height
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return nil
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})
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delayedCommandsM.Unlock()
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return i
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@ -68,10 +68,11 @@ func NewScreenFramebufferImage(width, height int) *Image {
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i := &Image{}
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.img = mipmap.NewScreenFramebufferMipmap(width, height)
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i.width = width
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i.height = height
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return nil
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})
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delayedCommandsM.Unlock()
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return i
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@ -104,8 +105,9 @@ func (i *Image) resolvePendingPixels(keepPendingPixels bool) {
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func (i *Image) MarkDisposed() {
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.img.MarkDisposed()
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return nil
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})
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delayedCommandsM.Unlock()
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return
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@ -115,7 +117,7 @@ func (i *Image) MarkDisposed() {
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i.invalidatePendingPixels()
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}
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func (i *Image) At(x, y int) (r, g, b, a byte) {
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func (i *Image) At(x, y int) (r, g, b, a byte, err error) {
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delayedCommandsM.Lock()
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defer delayedCommandsM.Unlock()
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if needsToDelayCommands {
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@ -126,28 +128,31 @@ func (i *Image) At(x, y int) (r, g, b, a byte) {
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return i.img.At(x, y)
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}
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func (i *Image) Set(x, y int, r, g, b, a byte) {
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func (i *Image) Set(x, y int, r, g, b, a byte) error {
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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i.set(x, y, r, g, b, a)
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delayedCommands = append(delayedCommands, func() error {
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return i.set(x, y, r, g, b, a)
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})
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delayedCommandsM.Unlock()
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return
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return nil
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}
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delayedCommandsM.Unlock()
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i.set(x, y, r, g, b, a)
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return i.set(x, y, r, g, b, a)
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}
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func (img *Image) set(x, y int, r, g, b, a byte) {
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func (img *Image) set(x, y int, r, g, b, a byte) error {
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w, h := img.width, img.height
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if img.pixels == nil {
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pix := make([]byte, 4*w*h)
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idx := 0
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for j := 0; j < h; j++ {
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for i := 0; i < w; i++ {
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r, g, b, a := img.img.At(i, j)
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r, g, b, a, err := img.img.At(i, j)
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if err != nil {
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return err
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}
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pix[4*idx] = r
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pix[4*idx+1] = g
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pix[4*idx+2] = b
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@ -162,6 +167,7 @@ func (img *Image) set(x, y int, r, g, b, a byte) {
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img.pixels[4*(x+y*w)+2] = b
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img.pixels[4*(x+y*w)+3] = a
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img.needsToResolvePixels = true
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return nil
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}
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func (i *Image) Dump(name string) error {
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@ -176,8 +182,9 @@ func (i *Image) Dump(name string) error {
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func (i *Image) Fill(clr color.RGBA) {
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.img.Fill(clr)
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return nil
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})
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delayedCommandsM.Unlock()
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return
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@ -191,10 +198,11 @@ func (i *Image) Fill(clr color.RGBA) {
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func (i *Image) ReplacePixels(pix []byte) {
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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copied := make([]byte, len(pix))
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copy(copied, pix)
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i.img.ReplacePixels(copied)
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return nil
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})
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delayedCommandsM.Unlock()
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return
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@ -221,8 +229,9 @@ func (i *Image) DrawImage(src *Image, bounds image.Rectangle, a, b, c, d, tx, ty
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.drawImage(src, bounds, g, colorm, mode, filter)
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return nil
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})
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delayedCommandsM.Unlock()
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return
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@ -245,8 +254,9 @@ func (i *Image) DrawTriangles(src *Image, vertices []float32, indices []uint16,
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delayedCommandsM.Lock()
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if needsToDelayCommands {
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delayedCommands = append(delayedCommands, func() {
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delayedCommands = append(delayedCommands, func() error {
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i.drawTriangles(src, vertices, indices, colorm, mode, filter, address)
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return nil
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})
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delayedCommandsM.Unlock()
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return
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@ -174,11 +174,7 @@ func fract(x float32) float32 {
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}
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// Flush flushes the command queue.
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func (q *commandQueue) Flush() {
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if q.err != nil {
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return
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}
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func (q *commandQueue) Flush() error {
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es := q.indices
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vs := q.vertices
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if recordLog() {
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@ -263,8 +259,7 @@ func (q *commandQueue) Flush() {
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indexOffset := 0
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for _, c := range cs[:nc] {
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if err := c.Exec(indexOffset); err != nil {
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q.err = err
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return
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return err
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}
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if recordLog() {
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fmt.Printf("%s\n", c)
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@ -282,16 +277,12 @@ func (q *commandQueue) Flush() {
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q.nindices = 0
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q.tmpNumIndices = 0
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q.nextIndex = 0
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}
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// Error returns an OpenGL error for the last command.
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func Error() error {
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return theCommandQueue.err
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return nil
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}
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// FlushCommands flushes the command queue.
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func FlushCommands() {
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theCommandQueue.Flush()
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func FlushCommands() error {
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return theCommandQueue.Flush()
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}
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// drawTrianglesCommand represents a drawing command to draw an image on another image.
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@ -162,15 +162,17 @@ func (i *Image) DrawTriangles(src *Image, vertices []float32, indices []uint16,
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// Pixels returns the image's pixels.
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// Pixels might return nil when OpenGL error happens.
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func (i *Image) Pixels() []byte {
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func (i *Image) Pixels() ([]byte, error) {
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i.resolveBufferedReplacePixels()
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c := &pixelsCommand{
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result: nil,
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img: i,
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}
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theCommandQueue.Enqueue(c)
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theCommandQueue.Flush()
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return c.result
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if err := theCommandQueue.Flush(); err != nil {
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return nil, err
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}
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return c.result, nil
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}
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func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
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@ -221,8 +223,12 @@ func (i *Image) Dump(path string) error {
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}
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defer f.Close()
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pix, err := i.Pixels()
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if err != nil {
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return err
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}
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if err := png.Encode(f, &image.RGBA{
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Pix: i.Pixels(),
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Pix: pix,
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Stride: 4 * i.width,
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Rect: image.Rect(0, 0, i.width, i.height),
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}); err != nil {
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@ -61,7 +61,10 @@ func TestClear(t *testing.T) {
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is := graphics.QuadIndices()
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dst.DrawTriangles(src, vs, is, nil, driver.CompositeModeClear, driver.FilterNearest, driver.AddressClampToZero)
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pix := dst.Pixels()
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pix, err := dst.Pixels()
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if err != nil {
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t.Fatal(err)
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}
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for j := 0; j < h/2; j++ {
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for i := 0; i < w/2; i++ {
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idx := 4 * (i + w*j)
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@ -92,7 +92,7 @@ func (m *Mipmap) ReplacePixels(pix []byte) {
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m.disposeMipmaps()
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}
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func (m *Mipmap) At(x, y int) (r, g, b, a byte) {
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func (m *Mipmap) At(x, y int) (r, g, b, a byte, err error) {
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return m.orig.At(x, y)
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}
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@ -402,26 +402,34 @@ func (i *Image) appendDrawTrianglesHistory(image *Image, vertices []float32, ind
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i.drawTrianglesHistory = append(i.drawTrianglesHistory, item)
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}
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func (i *Image) readPixelsFromGPUIfNeeded() {
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func (i *Image) readPixelsFromGPUIfNeeded() error {
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if len(i.drawTrianglesHistory) > 0 || i.stale {
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graphicscommand.FlushCommands()
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i.readPixelsFromGPU()
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if err := graphicscommand.FlushCommands(); err != nil {
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return err
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}
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if err := i.readPixelsFromGPU(); err != nil {
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return err
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}
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i.drawTrianglesHistory = nil
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i.stale = false
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}
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return nil
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}
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// At returns a color value at (x, y).
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//
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// Note that this must not be called until context is available.
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func (i *Image) At(x, y int) (byte, byte, byte, byte) {
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func (i *Image) At(x, y int) (byte, byte, byte, byte, error) {
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if x < 0 || y < 0 || i.width <= x || i.height <= y {
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return 0, 0, 0, 0
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return 0, 0, 0, 0, nil
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}
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i.readPixelsFromGPUIfNeeded()
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if err := i.readPixelsFromGPUIfNeeded(); err != nil {
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return 0, 0, 0, 0, err
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}
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return i.basePixels.At(x, y)
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r, g, b, a := i.basePixels.At(x, y)
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return r, g, b, a, nil
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}
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// makeStaleIfDependingOn makes the image stale if the image depends on target.
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@ -435,29 +443,34 @@ func (i *Image) makeStaleIfDependingOn(target *Image) {
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}
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// readPixelsFromGPU reads the pixels from GPU and resolves the image's 'stale' state.
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func (i *Image) readPixelsFromGPU() {
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func (i *Image) readPixelsFromGPU() error {
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pix, err := i.image.Pixels()
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if err != nil {
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return err
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}
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i.basePixels = Pixels{}
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i.basePixels.AddOrReplace(i.image.Pixels(), 0, 0, i.width, i.height)
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i.basePixels.AddOrReplace(pix, 0, 0, i.width, i.height)
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i.drawTrianglesHistory = nil
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i.stale = false
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return nil
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}
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// resolveStale resolves the image's 'stale' state.
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func (i *Image) resolveStale() {
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func (i *Image) resolveStale() error {
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if !needsRestoring() {
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return
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return nil
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}
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if i.volatile {
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return
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return nil
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}
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if i.screen {
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return
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return nil
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}
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if !i.stale {
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return
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return nil
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}
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i.readPixelsFromGPU()
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return i.readPixelsFromGPU()
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}
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// dependsOn returns a boolean value indicating whether the image depends on target.
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@ -488,7 +501,7 @@ func (i *Image) hasDependency() bool {
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}
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// Restore restores *graphicscommand.Image from the pixels using its state.
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func (i *Image) restore() {
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func (i *Image) restore() error {
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w, h := i.width, i.height
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// Do not dispose the image here. The image should be already disposed.
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@ -499,12 +512,12 @@ func (i *Image) restore() {
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i.basePixels = Pixels{}
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i.drawTrianglesHistory = nil
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i.stale = false
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return
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return nil
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}
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if i.volatile {
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i.image = graphicscommand.NewImage(w, h)
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fillImage(i.image, color.RGBA{})
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return
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return nil
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}
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if i.stale {
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panic("restorable: pixels must not be stale when restoring")
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@ -528,12 +541,17 @@ func (i *Image) restore() {
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if len(i.drawTrianglesHistory) > 0 {
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i.basePixels = Pixels{}
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i.basePixels.AddOrReplace(gimg.Pixels(), 0, 0, w, h)
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pix, err := gimg.Pixels()
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if err != nil {
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return err
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}
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i.basePixels.AddOrReplace(pix, 0, 0, w, h)
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}
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i.image = gimg
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i.drawTrianglesHistory = nil
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i.stale = false
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return nil
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}
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// Dispose disposes the image.
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@ -551,10 +569,12 @@ func (i *Image) Dispose() {
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// isInvalidated returns a boolean value indicating whether the image is invalidated.
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//
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// If an image is invalidated, GL context is lost and all the images should be restored asap.
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func (i *Image) isInvalidated() bool {
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func (i *Image) isInvalidated() (bool, error) {
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// FlushCommands is required because c.offscreen.impl might not have an actual texture.
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graphicscommand.FlushCommands()
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return i.image.IsInvalidated()
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if err := graphicscommand.FlushCommands(); err != nil {
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return false, err
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}
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return i.image.IsInvalidated(), nil
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}
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func (i *Image) Dump(path string) error {
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@ -51,12 +51,14 @@ var theImages = &images{
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// all stale images.
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//
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// ResolveStaleImages is intended to be called at the end of a frame.
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func ResolveStaleImages() {
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graphicscommand.FlushCommands()
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if !needsRestoring() {
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return
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func ResolveStaleImages() error {
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if err := graphicscommand.FlushCommands(); err != nil {
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return err
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}
|
||||
theImages.resolveStaleImages()
|
||||
if !needsRestoring() {
|
||||
return nil
|
||||
}
|
||||
return theImages.resolveStaleImages()
|
||||
}
|
||||
|
||||
// RestoreIfNeeded restores the images.
|
||||
@ -76,7 +78,11 @@ func RestoreIfNeeded() error {
|
||||
if img.screen {
|
||||
continue
|
||||
}
|
||||
r = img.isInvalidated()
|
||||
var err error
|
||||
r, err = img.isInvalidated()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
break
|
||||
}
|
||||
if !r {
|
||||
@ -87,8 +93,7 @@ func RestoreIfNeeded() error {
|
||||
if err := graphicscommand.ResetGraphicsDriverState(); err != nil {
|
||||
return err
|
||||
}
|
||||
theImages.restore()
|
||||
return nil
|
||||
return theImages.restore()
|
||||
}
|
||||
|
||||
// DumpImages dumps all the current images to the specified directory.
|
||||
@ -115,11 +120,14 @@ func (i *images) remove(img *Image) {
|
||||
}
|
||||
|
||||
// resolveStaleImages resolves stale images.
|
||||
func (i *images) resolveStaleImages() {
|
||||
func (i *images) resolveStaleImages() error {
|
||||
i.lastTarget = nil
|
||||
for img := range i.images {
|
||||
img.resolveStale()
|
||||
if err := img.resolveStale(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// makeStaleIfDependingOn makes all the images stale that depend on target.
|
||||
@ -147,7 +155,7 @@ func (i *images) makeStaleIfDependingOnImpl(target *Image) {
|
||||
// restore restores the images.
|
||||
//
|
||||
// Restoring means to make all *graphicscommand.Image objects have their textures and framebuffers.
|
||||
func (i *images) restore() {
|
||||
func (i *images) restore() error {
|
||||
if !needsRestoring() {
|
||||
panic("restorable: restore cannot be called when restoring is disabled")
|
||||
}
|
||||
@ -211,15 +219,14 @@ func (i *images) restore() {
|
||||
}
|
||||
|
||||
for _, img := range sorted {
|
||||
img.restore()
|
||||
if err := img.restore(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// InitializeGraphicsDriverState initializes the graphics driver state.
|
||||
func InitializeGraphicsDriverState() error {
|
||||
return graphicscommand.ResetGraphicsDriverState()
|
||||
}
|
||||
|
||||
func Error() error {
|
||||
return graphicscommand.Error()
|
||||
}
|
||||
|
@ -75,7 +75,9 @@ func TestRestore(t *testing.T) {
|
||||
|
||||
clr0 := color.RGBA{0x00, 0x00, 0x00, 0xff}
|
||||
img0.ReplacePixels([]byte{clr0.R, clr0.G, clr0.B, clr0.A}, 0, 0, 1, 1)
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -92,7 +94,9 @@ func TestRestoreWithoutDraw(t *testing.T) {
|
||||
|
||||
// If there is no drawing command on img0, img0 is cleared when restored.
|
||||
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -144,7 +148,9 @@ func TestRestoreChain(t *testing.T) {
|
||||
is := graphics.QuadIndices()
|
||||
imgs[i+1].DrawTriangles(imgs[i], vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
}
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -188,7 +194,9 @@ func TestRestoreChain2(t *testing.T) {
|
||||
imgs[i+1].DrawTriangles(imgs[i], quadVertices(w, h, 0, 0), is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
}
|
||||
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -227,7 +235,9 @@ func TestRestoreOverrideSource(t *testing.T) {
|
||||
img3.DrawTriangles(img2, quadVertices(w, h, 0, 0), is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
img0.ReplacePixels([]byte{clr1.R, clr1.G, clr1.B, clr1.A}, 0, 0, w, h)
|
||||
img1.DrawTriangles(img0, quadVertices(w, h, 0, 0), is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -320,7 +330,9 @@ func TestRestoreComplexGraph(t *testing.T) {
|
||||
img7.DrawTriangles(img2, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
vs = quadVertices(w, h, 2, 0)
|
||||
img7.DrawTriangles(img3, vs, is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -411,7 +423,9 @@ func TestRestoreRecursive(t *testing.T) {
|
||||
is := graphics.QuadIndices()
|
||||
img1.DrawTriangles(img0, quadVertices(w, h, 1, 0), is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
img0.DrawTriangles(img1, quadVertices(w, h, 1, 0), is, nil, driver.CompositeModeSourceOver, driver.FilterNearest, driver.AddressClampToZero)
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -457,7 +471,10 @@ func TestReplacePixels(t *testing.T) {
|
||||
// Check the region (5, 7)-(9, 11). Outside state is indeterministic.
|
||||
for j := 7; j < 11; j++ {
|
||||
for i := 5; i < 9; i++ {
|
||||
r, g, b, a := img.At(i, j)
|
||||
r, g, b, a, err := img.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
|
||||
if got != want {
|
||||
@ -465,13 +482,18 @@ func TestReplacePixels(t *testing.T) {
|
||||
}
|
||||
}
|
||||
}
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
for j := 7; j < 11; j++ {
|
||||
for i := 5; i < 9; i++ {
|
||||
r, g, b, a := img.At(i, j)
|
||||
r, g, b, a, err := img.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
|
||||
if got != want {
|
||||
@ -497,11 +519,16 @@ func TestDrawTrianglesAndReplacePixels(t *testing.T) {
|
||||
img1.DrawTriangles(img0, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
img1.ReplacePixels([]byte{0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff}, 0, 0, 2, 1)
|
||||
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
r, g, b, a := img1.At(0, 0)
|
||||
r, g, b, a, err := img1.At(0, 0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
|
||||
if !sameColors(got, want, 1) {
|
||||
@ -530,11 +557,16 @@ func TestDispose(t *testing.T) {
|
||||
img0.DrawTriangles(img1, quadVertices(1, 1, 0, 0), is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
img1.Dispose()
|
||||
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
r, g, b, a := img0.At(0, 0)
|
||||
r, g, b, a, err := img0.At(0, 0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
want := color.RGBA{0xff, 0xff, 0xff, 0xff}
|
||||
if !sameColors(got, want, 1) {
|
||||
@ -651,7 +683,9 @@ func TestReplacePixelsOnly(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
@ -686,7 +720,10 @@ func TestReadPixelsFromVolatileImage(t *testing.T) {
|
||||
// Read the pixels. If the implementation is correct, dst tries to read its pixels from GPU due to being
|
||||
// stale.
|
||||
want := byte(0xff)
|
||||
got, _, _, _ := dst.At(0, 0)
|
||||
got, _, _, _, err := dst.At(0, 0)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
}
|
||||
@ -745,7 +782,10 @@ func TestExtend(t *testing.T) {
|
||||
|
||||
for j := 0; j < h*2; j++ {
|
||||
for i := 0; i < w*2; i++ {
|
||||
got, _, _, _ := extended.At(i, j)
|
||||
got, _, _, _, err := extended.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
want := byte(0)
|
||||
if i < w && j < h {
|
||||
want = pixAt(i, j)
|
||||
@ -773,13 +813,18 @@ func TestFill(t *testing.T) {
|
||||
const w, h = 16, 16
|
||||
img := NewImage(w, h, false)
|
||||
img.Fill(color.RGBA{0xff, 0, 0, 0xff})
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
for j := 0; j < h; j++ {
|
||||
for i := 0; i < w; i++ {
|
||||
r, g, b, a := img.At(i, j)
|
||||
r, g, b, a, err := img.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
want := color.RGBA{0xff, 0, 0, 0xff}
|
||||
if got != want {
|
||||
@ -812,16 +857,24 @@ func TestMutateSlices(t *testing.T) {
|
||||
for i := range is {
|
||||
is[i] = 0
|
||||
}
|
||||
ResolveStaleImages()
|
||||
if err := ResolveStaleImages(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if err := RestoreIfNeeded(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
for j := 0; j < h; j++ {
|
||||
for i := 0; i < w; i++ {
|
||||
r, g, b, a := src.At(i, j)
|
||||
r, g, b, a, err := src.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
want := color.RGBA{r, g, b, a}
|
||||
r, g, b, a = dst.At(i, j)
|
||||
r, g, b, a, err = dst.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
if !sameColors(got, want, 1) {
|
||||
t.Errorf("(%d, %d): got %v, want %v", i, j, got, want)
|
||||
|
@ -14,8 +14,8 @@
|
||||
|
||||
package shareable
|
||||
|
||||
func MakeImagesSharedForTesting() {
|
||||
makeImagesShared()
|
||||
func MakeImagesSharedForTesting() error {
|
||||
return makeImagesShared()
|
||||
}
|
||||
|
||||
func (i *Image) IsSharedForTesting() bool {
|
||||
|
@ -52,8 +52,7 @@ func init() {
|
||||
defer backendsM.Unlock()
|
||||
|
||||
resolveDeferred()
|
||||
makeImagesShared()
|
||||
return nil
|
||||
return makeImagesShared()
|
||||
})
|
||||
}
|
||||
|
||||
@ -73,14 +72,17 @@ func resolveDeferred() {
|
||||
// This value is exported for testing.
|
||||
const MaxCountForShare = 10
|
||||
|
||||
func makeImagesShared() {
|
||||
func makeImagesShared() error {
|
||||
for i := range imagesToMakeShared {
|
||||
i.nonUpdatedCount++
|
||||
if i.nonUpdatedCount >= MaxCountForShare {
|
||||
i.makeShared()
|
||||
if err := i.makeShared(); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
delete(imagesToMakeShared, i)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
type backend struct {
|
||||
@ -220,14 +222,14 @@ func (i *Image) ensureNotShared() {
|
||||
}
|
||||
}
|
||||
|
||||
func (i *Image) makeShared() {
|
||||
func (i *Image) makeShared() error {
|
||||
if i.backend == nil {
|
||||
i.allocate(true)
|
||||
return
|
||||
return nil
|
||||
}
|
||||
|
||||
if i.isShared() {
|
||||
return
|
||||
return nil
|
||||
}
|
||||
|
||||
if !i.shareable() {
|
||||
@ -238,7 +240,10 @@ func (i *Image) makeShared() {
|
||||
pixels := make([]byte, 4*i.width*i.height)
|
||||
for y := 0; y < i.height; y++ {
|
||||
for x := 0; x < i.width; x++ {
|
||||
r, g, b, a := i.at(x, y)
|
||||
r, g, b, a, err := i.at(x, y)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
pixels[4*(x+i.width*y)] = r
|
||||
pixels[4*(x+i.width*y)+1] = g
|
||||
pixels[4*(x+i.width*y)+2] = b
|
||||
@ -248,6 +253,7 @@ func (i *Image) makeShared() {
|
||||
newI.replacePixels(pixels)
|
||||
newI.moveTo(i)
|
||||
i.nonUpdatedCount = 0
|
||||
return nil
|
||||
}
|
||||
|
||||
func (i *Image) region() (x, y, width, height int) {
|
||||
@ -370,21 +376,21 @@ func (i *Image) replacePixels(p []byte) {
|
||||
i.backend.restorable.ReplacePixels(p, x, y, w, h)
|
||||
}
|
||||
|
||||
func (i *Image) At(x, y int) (byte, byte, byte, byte) {
|
||||
func (i *Image) At(x, y int) (byte, byte, byte, byte, error) {
|
||||
backendsM.Lock()
|
||||
r, g, b, a := i.at(x, y)
|
||||
r, g, b, a, err := i.at(x, y)
|
||||
backendsM.Unlock()
|
||||
return r, g, b, a
|
||||
return r, g, b, a, err
|
||||
}
|
||||
|
||||
func (i *Image) at(x, y int) (byte, byte, byte, byte) {
|
||||
func (i *Image) at(x, y int) (byte, byte, byte, byte, error) {
|
||||
if i.backend == nil {
|
||||
return 0, 0, 0, 0
|
||||
return 0, 0, 0, 0, nil
|
||||
}
|
||||
|
||||
ox, oy, w, h := i.region()
|
||||
if x < 0 || y < 0 || x >= w || y >= h {
|
||||
return 0, 0, 0, 0
|
||||
return 0, 0, 0, 0, nil
|
||||
}
|
||||
|
||||
return i.backend.restorable.At(x+ox, y+oy)
|
||||
@ -543,8 +549,7 @@ func NewScreenFramebufferImage(width, height int) *Image {
|
||||
func EndFrame() error {
|
||||
backendsM.Lock()
|
||||
|
||||
restorable.ResolveStaleImages()
|
||||
return restorable.Error()
|
||||
return restorable.ResolveStaleImages()
|
||||
}
|
||||
|
||||
func BeginFrame() error {
|
||||
|
@ -112,7 +112,10 @@ func TestEnsureNotShared(t *testing.T) {
|
||||
|
||||
for j := 0; j < size; j++ {
|
||||
for i := 0; i < size; i++ {
|
||||
r, g, b, a := img4.At(i, j)
|
||||
r, g, b, a, err := img4.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
var want color.RGBA
|
||||
if i < dx0 || dx1 <= i || j < dy0 || dy1 <= j {
|
||||
@ -174,18 +177,25 @@ func TestReshared(t *testing.T) {
|
||||
|
||||
// Use img1 as a render source.
|
||||
for i := 0; i < MaxCountForShare; i++ {
|
||||
MakeImagesSharedForTesting()
|
||||
if err := MakeImagesSharedForTesting(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
img0.DrawTriangles(img1, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
if got, want := img1.IsSharedForTesting(), false; got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
}
|
||||
}
|
||||
MakeImagesSharedForTesting()
|
||||
if err := MakeImagesSharedForTesting(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
|
||||
for j := 0; j < size; j++ {
|
||||
for i := 0; i < size; i++ {
|
||||
want := color.RGBA{byte(i + j), byte(i + j), byte(i + j), byte(i + j)}
|
||||
r, g, b, a := img1.At(i, j)
|
||||
r, g, b, a, err := img1.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
if got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
@ -201,7 +211,10 @@ func TestReshared(t *testing.T) {
|
||||
for j := 0; j < size; j++ {
|
||||
for i := 0; i < size; i++ {
|
||||
want := color.RGBA{byte(i + j), byte(i + j), byte(i + j), byte(i + j)}
|
||||
r, g, b, a := img1.At(i, j)
|
||||
r, g, b, a, err := img1.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
if got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
@ -211,7 +224,9 @@ func TestReshared(t *testing.T) {
|
||||
|
||||
// Use img3 as a render source. img3 never uses a shared texture.
|
||||
for i := 0; i < MaxCountForShare*2; i++ {
|
||||
MakeImagesSharedForTesting()
|
||||
if err := MakeImagesSharedForTesting(); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
img0.DrawTriangles(img3, vs, is, nil, driver.CompositeModeCopy, driver.FilterNearest, driver.AddressClampToZero)
|
||||
if got, want := img3.IsSharedForTesting(), false; got != want {
|
||||
t.Errorf("got: %v, want: %v", got, want)
|
||||
@ -249,7 +264,10 @@ func TestExtend(t *testing.T) {
|
||||
|
||||
for j := 0; j < h0; j++ {
|
||||
for i := 0; i < w0; i++ {
|
||||
r, g, b, a := img0.At(i, j)
|
||||
r, g, b, a, err := img0.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
c := byte(i + w0*j)
|
||||
want := color.RGBA{c, c, c, c}
|
||||
@ -261,7 +279,10 @@ func TestExtend(t *testing.T) {
|
||||
|
||||
for j := 0; j < h1; j++ {
|
||||
for i := 0; i < w1; i++ {
|
||||
r, g, b, a := img1.At(i, j)
|
||||
r, g, b, a, err := img1.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
c := byte(i + w1*j)
|
||||
want := color.RGBA{c, c, c, c}
|
||||
@ -298,7 +319,10 @@ func TestReplacePixelsAfterDrawTriangles(t *testing.T) {
|
||||
|
||||
for j := 0; j < h; j++ {
|
||||
for i := 0; i < w; i++ {
|
||||
r, g, b, a := dst.At(i, j)
|
||||
r, g, b, a, err := dst.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
got := color.RGBA{r, g, b, a}
|
||||
c := byte(i + w*j)
|
||||
want := color.RGBA{c, c, c, c}
|
||||
@ -332,7 +356,10 @@ func TestSmallImages(t *testing.T) {
|
||||
|
||||
for j := 0; j < h; j++ {
|
||||
for i := 0; i < w; i++ {
|
||||
r, _, _, a := dst.At(i, j)
|
||||
r, _, _, a, err := dst.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if got, want := r, byte(0xff); got != want {
|
||||
t.Errorf("At(%d, %d) red: got: %d, want: %d", i, j, got, want)
|
||||
}
|
||||
@ -367,7 +394,10 @@ func TestLongImages(t *testing.T) {
|
||||
|
||||
for j := 0; j < h; j++ {
|
||||
for i := 0; i < w*scale; i++ {
|
||||
r, _, _, a := dst.At(i, j)
|
||||
r, _, _, a, err := dst.At(i, j)
|
||||
if err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
if got, want := r, byte(0xff); got != want {
|
||||
t.Errorf("At(%d, %d) red: got: %d, want: %d", i, j, got, want)
|
||||
}
|
||||
|
10
uicontext.go
10
uicontext.go
@ -18,6 +18,7 @@ import (
|
||||
"fmt"
|
||||
"math"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
|
||||
"github.com/hajimehoshi/ebiten/internal/buffered"
|
||||
"github.com/hajimehoshi/ebiten/internal/clock"
|
||||
@ -69,6 +70,8 @@ type uiContext struct {
|
||||
outsideWidth float64
|
||||
outsideHeight float64
|
||||
|
||||
err atomic.Value
|
||||
|
||||
m sync.Mutex
|
||||
}
|
||||
|
||||
@ -85,6 +88,10 @@ func (c *uiContext) set(game Game, scaleForWindow float64) {
|
||||
}
|
||||
}
|
||||
|
||||
func (c *uiContext) setError(err error) {
|
||||
c.err.Store(err)
|
||||
}
|
||||
|
||||
func (c *uiContext) setScaleForWindow(scale float64) {
|
||||
c.m.Lock()
|
||||
defer c.m.Unlock()
|
||||
@ -233,6 +240,9 @@ func (c *uiContext) offsets() (float64, float64) {
|
||||
func (c *uiContext) Update(afterFrameUpdate func()) error {
|
||||
// TODO: If updateCount is 0 and vsync is disabled, swapping buffers can be skipped.
|
||||
|
||||
if err, ok := c.err.Load().(error); ok && err != nil {
|
||||
return err
|
||||
}
|
||||
if err := buffered.BeginFrame(); err != nil {
|
||||
return err
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user