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a8c3eb7167
Closes #2704
40 lines
672 B
GLSL
40 lines
672 B
GLSL
vec4 F0(void);
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vec4 F1(void);
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vec4 F2(void);
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vec4 F0(void) {
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int l0 = 0;
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float l1 = float(0);
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float l2 = float(0);
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float l3 = float(0);
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l0 = 2;
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l1 = 2.5000000000e+00;
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l2 = 2.5000000000e+00;
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l3 = 2.5000000000e+00;
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return vec4(l0, l1, l2, l3);
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}
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vec4 F1(void) {
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int l0 = 0;
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float l1 = float(0);
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float l2 = float(0);
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float l3 = float(0);
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l0 = 2;
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l1 = 2.5000000000e+00;
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l2 = 2.5000000000e+00;
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l3 = 2.5000000000e+00;
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return vec4(l0, l1, l2, l3);
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}
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vec4 F2(void) {
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int l0 = 0;
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float l1 = float(0);
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float l2 = float(0);
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float l3 = float(0);
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l0 = 2;
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l1 = 2.5000000000e+00;
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l2 = 2.5000000000e+00;
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l3 = 2.5000000000e+00;
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return vec4(l0, l1, l2, l3);
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}
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