ebiten/internal/graphicscommand
Hajime Hoshi e42ee8c506 internal/graphicscommand: bug fix: call End even if an error causes
Without calling End, the graphics driver (especially Metal) state
might be stale and might cause another error.

Closes #2388
2022-10-15 15:23:04 +09:00
..
command.go internal/graphicscommand: bug fix: call End even if an error causes 2022-10-15 15:23:04 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_notjs.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_test.go internal/builtinshader: move Filter and Address from internal/graphicsdriver 2022-10-02 23:24:15 +09:00
image.go internal/graphicscommand: bug fix: present at the end of the frame explicitly 2022-10-15 01:54:46 +09:00
shader.go ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
thread.go internal/graphicscommand: add a comment 2022-02-28 00:15:52 +09:00