ebiten/internal/graphicscommand
Hajime Hoshi 1fe988eabf internal/graphicscommand: improve performance of prependPreservedUniforms
```
% benchstat old.txt new.txt
goos: darwin
goarch: arm64
pkg: github.com/hajimehoshi/ebiten/v2/internal/graphicscommand
cpu: Apple M3 Pro
                            │   old.txt   │               new.txt               │
                            │   sec/op    │   sec/op     vs base                │
PrependPreservedUniforms-12   23.07n ± 2%   19.96n ± 0%  -13.48% (p=0.000 n=10)
```

Updates #3144
2024-10-26 01:18:06 +09:00
..
bench_test.go internal/graphicscommand: add BenchPrependPreservedUniforms 2024-10-26 01:15:12 +09:00
command.go internal/graphicscommand: better debug info for blending 2024-10-15 18:26:27 +09:00
commandqueue.go internal/graphicscommand: improve performance of prependPreservedUniforms 2024-10-26 01:18:06 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
export_test.go internal/graphicscommand: add BenchPrependPreservedUniforms 2024-10-26 01:15:12 +09:00
image_js.go all: replace interface{} with any (#2430) 2022-11-03 15:33:09 +09:00
image_notjs.go internal/graphicscommand: use bufio to make dumping images faster 2023-08-26 00:50:45 +09:00
image_test.go all: specify src-regions correctly 2024-09-08 22:24:15 +09:00
image.go internal/graphicscommand: add attributes to images 2024-09-07 23:38:16 +09:00
shader.go internal: add comments 2024-09-07 23:24:55 +09:00
thread.go internal/ui: remove renderThread 2024-01-02 17:14:38 +09:00