ebiten/internal
Hajime Hoshi 22e64c7df0 internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen
u.toChangeSize affects the result of u.updateSize. When the callback
for WindowSetSize is invoked, toChangeSize should be true.

In order to simplify the logic, we have to remove toChangeSize later.

Closes #1884
2021-11-27 17:53:40 +09:00
..
affine Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
atlas internal/atlas, initernal/graphics: Better buffer size calculation 2021-10-31 17:20:39 +09:00
buffered internal/driver: Optimization: Replace interface{} with driver.Uniform 2021-10-30 02:58:28 +09:00
clock internal/clock: Rename UncappedTPS -> SyncWithFPS 2021-07-22 22:46:24 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/uidriver/glfw: Clear the device scale cache when monitors are changed 2021-09-15 13:04:38 +09:00
driver internal/driver: Optimization: Replace interface{} with driver.Uniform 2021-10-30 02:58:28 +09:00
gamepaddb internal/gamepaddb: Do not fetch the database file on go:generate 2021-09-25 04:03:19 +09:00
glfw internal/glfw: Add a new build tag ebitenexternaldll to requrie external DLLs 2021-10-14 02:44:25 +09:00
graphics internal/atlas, initernal/graphics: Better buffer size calculation 2021-10-31 17:20:39 +09:00
graphicscommand internal/driver: Optimization: Replace interface{} with driver.Uniform 2021-10-30 02:58:28 +09:00
graphicsdriver internal/graphicsdriver/metal: Bug fix: Vsync didn't work on macOS 2021-11-27 02:52:48 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: Optimization: Avoid using empty interface{} conversions 2021-10-30 18:53:21 +09:00
mipmap internal/driver: Optimization: Replace interface{} with driver.Uniform 2021-10-30 02:58:28 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png internal/png: Regenerate 2021-08-28 03:14:54 +09:00
processtest internal/graphicsdriver/opengl: Bug fix: A location cache map must be reset when a program is deleted 2021-08-15 04:54:20 +09:00
restorable internal/driver: Optimization: Replace interface{} with driver.Uniform 2021-10-30 02:58:28 +09:00
shader internal/shader: Check the number of arguments 2021-11-14 17:34:06 +09:00
shaderir shaderir: Bug fix: A wrong argument for fmt.Sprintf 2021-11-02 00:05:07 +09:00
testing Remove flock from the tests 2021-08-22 18:34:35 +09:00
thread internal/thread: Refactoring 2021-06-15 00:43:48 +09:00
uidriver internal/uidriver/glfw: Bug fix: Rendering should be updated after restoring from fullscreen 2021-11-27 17:53:40 +09:00