ebiten/internal/shader
Hajime Hoshi 2869885816 shaderir: Fix the initial variable values on GLSL
This is for consistency with number literals we are introducing.

Updates #1190
2020-06-17 01:59:02 +09:00
..
testdata shaderir: Fix the initial variable values on GLSL 2020-06-17 01:59:02 +09:00
shader_test.go shader: Bug fix: Skip tests on browsers 2020-06-08 12:32:15 +09:00
shader.go shader: Enable more Go syntax 2020-06-11 01:13:03 +09:00
type.go shader: Enable more Go syntax 2020-06-11 01:13:03 +09:00