ebiten/internal/shaderir
Hajime Hoshi 2869885816 shaderir: Fix the initial variable values on GLSL
This is for consistency with number literals we are introducing.

Updates #1190
2020-06-17 01:59:02 +09:00
..
glsl.go shaderir: Fix the initial variable values on GLSL 2020-06-17 01:59:02 +09:00
ir_test.go shaderir: Fix the initial variable values on GLSL 2020-06-17 01:59:02 +09:00
program.go shaderir: Remove inout params 2020-06-07 19:24:27 +09:00
type.go shader: Enable more Go syntax 2020-06-11 01:13:03 +09:00