mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2025-01-13 04:22:05 +01:00
2869885816
This is for consistency with number literals we are introducing. Updates #1190
8 lines
147 B
GLSL
8 lines
147 B
GLSL
void F0(in vec2 l0, out vec4 l1) {
|
|
float l2 = float(0);
|
|
l2 = 0.000000000e+00;
|
|
l2 = (l2) + (1.000000000e+00);
|
|
l1 = vec4(l0, l2, l2);
|
|
return;
|
|
}
|