ebiten/internal/graphicscommand
Hajime Hoshi 72983d966b all: remove unused conditions
Now Kage shaders are always used.

The situtation is different from when we fixed for #1355, so we removed
the fast path for #1335. We have to re-check the current performance.

Updates #1355
2022-10-02 23:50:48 +09:00
..
command.go all: remove unused conditions 2022-10-02 23:50:48 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_notjs.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_test.go internal/builtinshader: move Filter and Address from internal/graphicsdriver 2022-10-02 23:24:15 +09:00
image.go all: remove unused conditions 2022-10-02 23:50:48 +09:00
shader.go ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
thread.go internal/graphicscommand: add a comment 2022-02-28 00:15:52 +09:00