mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
86 lines
1.7 KiB
Go
86 lines
1.7 KiB
Go
package ebiten
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import (
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"image/color"
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"math"
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)
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const ColorMatrixDim = 5
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type ColorMatrix struct {
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Elements [ColorMatrixDim - 1][ColorMatrixDim]float64
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}
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func ColorMatrixI() ColorMatrix {
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return ColorMatrix{
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[ColorMatrixDim - 1][ColorMatrixDim]float64{
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{1, 0, 0, 0, 0},
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{0, 1, 0, 0, 0},
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{0, 0, 1, 0, 0},
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{0, 0, 0, 1, 0},
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},
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}
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}
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func (c *ColorMatrix) dim() int {
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return ColorMatrixDim
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}
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func (c *ColorMatrix) Concat(other ColorMatrix) {
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result := ColorMatrix{}
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mul(&other, c, &result)
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*c = result
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}
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func (c *ColorMatrix) IsIdentity() bool {
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return isIdentity(c)
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}
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func (c *ColorMatrix) element(i, j int) float64 {
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return c.Elements[i][j]
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}
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func (c *ColorMatrix) setElement(i, j int, element float64) {
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c.Elements[i][j] = element
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}
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func Monochrome() ColorMatrix {
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const r float64 = 6968.0 / 32768.0
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const g float64 = 23434.0 / 32768.0
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const b float64 = 2366.0 / 32768.0
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return ColorMatrix{
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[ColorMatrixDim - 1][ColorMatrixDim]float64{
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{r, g, b, 0, 0},
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{r, g, b, 0, 0},
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{r, g, b, 0, 0},
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{0, 0, 0, 1, 0},
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},
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}
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}
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func rgba(clr color.Color) (float64, float64, float64, float64) {
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r, g, b, a := clr.RGBA()
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rf := float64(r) / float64(math.MaxUint16)
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gf := float64(g) / float64(math.MaxUint16)
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bf := float64(b) / float64(math.MaxUint16)
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af := float64(a) / float64(math.MaxUint16)
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return rf, gf, bf, af
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}
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func (c *ColorMatrix) Scale(clr color.Color) {
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rf, gf, bf, af := rgba(clr)
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for i, e := range []float64{rf, gf, bf, af} {
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for j := 0; j < 4; j++ {
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c.Elements[i][j] *= e
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}
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}
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}
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func (c *ColorMatrix) Translate(clr color.Color) {
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rf, gf, bf, af := rgba(clr)
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c.Elements[0][4] = rf
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c.Elements[1][4] = gf
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c.Elements[2][4] = bf
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c.Elements[3][4] = af
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}
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