mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
68 lines
1.2 KiB
Go
68 lines
1.2 KiB
Go
package ebiten
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import (
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"math"
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)
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const GeometryDim = 3
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type GeometryMatrix struct {
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Elements [GeometryDim - 1][GeometryDim]float64
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}
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func GeometryMatrixI() GeometryMatrix {
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return GeometryMatrix{
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[GeometryDim - 1][GeometryDim]float64{
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{1, 0, 0},
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{0, 1, 0},
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},
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}
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}
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func (g *GeometryMatrix) dim() int {
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return GeometryDim
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}
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func (g *GeometryMatrix) Concat(other GeometryMatrix) {
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result := GeometryMatrix{}
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mul(&other, g, &result)
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*g = result
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}
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func (g *GeometryMatrix) IsIdentity() bool {
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return isIdentity(g)
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}
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func (g *GeometryMatrix) element(i, j int) float64 {
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return g.Elements[i][j]
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}
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func (g *GeometryMatrix) setElement(i, j int, element float64) {
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g.Elements[i][j] = element
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}
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func (g *GeometryMatrix) Translate(tx, ty float64) {
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g.Elements[0][2] += tx
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g.Elements[1][2] += ty
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}
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func (g *GeometryMatrix) Scale(x, y float64) {
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g.Elements[0][0] *= x
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g.Elements[0][1] *= x
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g.Elements[0][2] *= x
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g.Elements[1][0] *= y
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g.Elements[1][1] *= y
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g.Elements[1][2] *= y
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}
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func (g *GeometryMatrix) Rotate(theta float64) {
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sin, cos := math.Sincos(theta)
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rotate := GeometryMatrix{
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[2][3]float64{
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{cos, -sin, 0},
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{sin, cos, 0},
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},
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}
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g.Concat(rotate)
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}
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