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affine
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internal/affine: add test
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2022-07-01 01:46:37 +09:00 |
atlas
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
buffered
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ebiten: recommend errors.Is instead of comparing the returned value directly
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2022-07-24 23:25:48 +09:00 |
cbackend
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audio: rename channelNum -> channelCount
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2022-07-13 02:08:38 +09:00 |
clock
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internal/clock: Update -> UpdateFrame
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2022-07-12 13:18:49 +09:00 |
debug
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add the ebitengine version build tags besides the ebiten version
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2022-07-09 15:38:03 +09:00 |
devicescale
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gamepad
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internal/gamepad: improve resetting vibrations
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2022-07-16 02:44:54 +09:00 |
gamepaddb
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do not require installing file2byteslice to update go generate'd files. (#2221)
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2022-07-29 20:43:23 +09:00 |
glfw
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glfwwin
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internal/glfwwin: remove the call of RemovePropW
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2022-07-30 18:42:43 +09:00 |
graphics
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
graphicscommand
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
graphicsdriver
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Revert "internal/graphicsdriver/directx: bug fix: check the error at CreateGraphicsPipelineState at initialization"
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2022-07-31 00:46:26 +09:00 |
hooks
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jsutil
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internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
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2022-06-21 21:54:02 +09:00 |
microsoftgdk
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internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
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2022-06-13 22:35:58 +09:00 |
mipmap
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
packing
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png
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processtest
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ebiten: recommend errors.Is instead of comparing the returned value directly
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2022-07-24 23:25:48 +09:00 |
restorable
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internal/restorable: change the naming convention: Num -> Count
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2022-07-13 02:11:12 +09:00 |
shader
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internal/shader: change the naming convention: Num -> Count
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2022-07-13 02:02:48 +09:00 |
shaderir
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internal/shaderir: change the naming convention: Num -> Count
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2022-07-13 02:02:48 +09:00 |
testing
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ebiten: recommend errors.Is instead of comparing the returned value directly
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2022-07-24 23:25:48 +09:00 |
thread
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ui
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
vibrate
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add ebitenginecbackend build tag besides ebitencbackend
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2022-07-09 15:23:52 +09:00 |