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55 lines
2.8 KiB
Markdown
Vendored
55 lines
2.8 KiB
Markdown
Vendored
# Oboe [![Build CI](https://github.com/google/oboe/workflows/Build%20CI/badge.svg)](https://github.com/google/oboe/actions)
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[![Introduction to Oboe video](docs/images/getting-started-video.jpg)](https://www.youtube.com/watch?v=csfHAbr5ilI&list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
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Oboe is a C++ library which makes it easy to build high-performance audio apps on Android. It was created primarily to allow developers to target a simplified API that works across multiple API levels back to API level 16 (Jelly Bean).
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## Features
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- Compatible with API 16 onwards - runs on 99% of Android devices
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- Chooses the audio API (OpenSL ES on API 16+ or AAudio on API 27+) which will give the best audio performance on the target Android device
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- Automatic latency tuning
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- Modern C++ allowing you to write clean, elegant code
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- Workarounds for some known issues
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- [Used by popular apps and frameworks](docs/AppsUsingOboe.md)
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## Documentation
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- [Getting Started Guide](docs/GettingStarted.md)
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- [Full Guide to Oboe](docs/FullGuide.md)
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- [API reference](https://google.github.io/oboe/reference)
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- [Tech Notes](docs/notes/)
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- [History of Audio features/bugs by Android version](docs/AndroidAudioHistory.md)
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- [Migration guide for apps using OpenSL ES](docs/OpenSLESMigration.md)
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- [Frequently Asked Questions](docs/FAQ.md) (FAQ)
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- [Our roadmap](https://github.com/google/oboe/milestones) - Vote on a feature/issue by adding a thumbs up to the first comment.
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### Community
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- Reddit: [r/androidaudiodev](https://www.reddit.com/r/androidaudiodev/)
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- StackOverflow: [#oboe](https://stackoverflow.com/questions/tagged/oboe)
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## Testing
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- [**OboeTester** app for measuring latency, glitches, etc.](https://github.com/google/oboe/tree/master/apps/OboeTester/docs)
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- [Oboe unit tests](https://github.com/google/oboe/tree/master/tests)
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## Videos
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- [Getting started with Oboe](https://www.youtube.com/playlist?list=PLWz5rJ2EKKc_duWv9IPNvx9YBudNMmLSa)
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- [Low Latency Audio - Because Your Ears Are Worth It](https://www.youtube.com/watch?v=8vOf_fDtur4) (Android Dev Summit '18)
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- [Winning on Android](https://www.youtube.com/watch?v=tWBojmBpS74) - How to optimize an Android audio app. (ADC '18)
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## Sample code and apps
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- Sample apps can be found in the [samples directory](samples).
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- A complete "effects processor" app called FXLab can be found in the [apps/fxlab folder](apps/fxlab).
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- Also check out the [Rhythm Game codelab](https://developer.android.com/codelabs/musicalgame-using-oboe?hl=en#0).
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### Third party sample code
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- [Ableton Link integration demo](https://github.com/jbloit/AndroidLinkAudio) (author: jbloit)
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## Contributing
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We would love to receive your pull requests. Before we can though, please read the [contributing](CONTRIBUTING.md) guidelines.
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## Version history
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View the [releases page](../../releases).
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## License
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[LICENSE](LICENSE)
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