ebiten/internal
2022-07-09 01:59:51 +09:00
..
affine internal/affine: add test 2022-07-01 01:46:37 +09:00
atlas internal/graphicscommand: bug fix: replacePixelsCommand should not read pixels 2022-07-05 23:30:26 +09:00
buffered internal/graphicscommand: bug fix: replacePixelsCommand should not read pixels 2022-07-05 23:30:26 +09:00
cbackend internal/cbackend: bug fix: compile error again 2022-02-06 19:07:17 +09:00
clock internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS 2022-04-14 00:57:47 +09:00
debug graphicscommand: Dump internal image info on the debug mode 2021-08-05 01:16:42 +09:00
devicescale internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0 2022-04-03 19:32:01 +09:00
gamepad internal/gamepad: support Xbox 2022-07-02 01:02:24 +09:00
gamepaddb internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings 2022-04-19 23:36:02 +09:00
glfw rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
glfwwin internal/graphicsdriver/directx: bug fix: ignore DXGI_STATUS_OCCLUDED 2022-07-04 12:55:36 +09:00
graphics internal/graphics: refactoring 2022-04-05 11:12:25 +09:00
graphicscommand internal/graphicscommand: improve debug command messages for shaders 2022-07-06 19:29:19 +09:00
graphicsdriver internal/graphicsdriver/directx: add the original source at D3DCompile errors 2022-07-09 01:59:51 +09:00
hooks internal/hooks: Enable to return error at suspend/resume audio 2021-05-04 23:09:01 +09:00
jsutil internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers 2022-06-21 21:54:02 +09:00
microsoftgdk internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions 2022-06-13 22:35:58 +09:00
mipmap internal/atlas: refactoring: remove SetVolatile and SetIsolate 2022-06-08 01:08:00 +09:00
packing Remove dot imports from tests - Remove dot imports (#1837) 2021-10-02 19:58:48 +09:00
png internal/png: clean up files before generating 2022-04-06 11:48:46 +09:00
processtest internal/graphicscommand: bug fix: replacePixelsCommand should not read pixels 2022-07-05 23:30:26 +09:00
restorable internal/graphicscommand: bug fix: replacePixelsCommand should not read pixels 2022-07-05 23:30:26 +09:00
shader internal/shader: bug fix: wrong assignment rule for booleans 2022-07-08 02:19:42 +09:00
shaderir internal/graphicsdriver/metal: support macOS 10.12 by removing packed types 2022-05-28 23:57:59 +09:00
testing ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
thread internal/thread: bug fix: do not close 'terminate' channel 2022-01-05 17:21:53 +09:00
ui internal/ui: better fix for initialMonitorByOS 2022-07-04 14:42:21 +09:00
vibrate internal/ui: separate 'vibrate' part to internal/vibrate 2022-02-08 14:48:55 +09:00