.. |
api_windows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
context.go
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ebiten: add DrawTrianglesOptions.AntiAlias and DrawTrianglesShaderOptions.AntiAlias
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2022-10-21 02:07:41 +09:00 |
graphics.go
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ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222)
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2022-07-31 02:56:16 +09:00 |
hideconsole_notwindows.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
hideconsole_windows.go
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add errcheck static analysis (#2293)
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2022-09-10 01:52:46 +09:00 |
image.go
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internal/ui: bug fix: screenshot didn't include antialias renderings
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2022-10-22 14:19:24 +09:00 |
input_glfw.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
input_js.go
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internal/ui: bug fix: reentering updateImpl caused double unlocking
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2022-09-20 13:19:43 +09:00 |
input_mobile.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
input_nintendosdk.go
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internal/cbackend: rename to nintendosdk
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2022-08-12 17:19:37 +09:00 |
keys_glfw.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
keys_js.go
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rename Ebiten -> Ebitengine
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2022-05-25 22:48:19 +09:00 |
keys_mobile.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
keys.go
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rename Ebiten -> Ebitengine
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2022-05-25 22:48:19 +09:00 |
run_notsinglethread.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
run_singlethread.go
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all: remove the build tag 'ebitencbackend'
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2022-08-12 13:15:39 +09:00 |
shader.go
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internal/ui: move convertUniforms to ui.Shader
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2022-08-26 17:41:26 +09:00 |
ui_android.go
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ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222)
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2022-07-31 02:56:16 +09:00 |
ui_glfw_darwin.go
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internal/ui: bug fix: wrong property name was used
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2022-10-21 21:37:27 +09:00 |
ui_glfw_gl.go
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internal/graphicsdriver/opengl: add opengles build tag
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2022-09-13 11:10:48 -07:00 |
ui_glfw_gles.go
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internal/graphicsdriver/opengl: add opengles build tag
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2022-09-13 11:10:48 -07:00 |
ui_glfw_unix.go
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internal/ui: refactoring: separate setWindowSizeInDIPImpl to setWindowSizeInDIP and setFullscreen
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2022-09-25 22:55:56 +09:00 |
ui_glfw_windows.go
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internal/ui: refactoring: separate setWindowSizeInDIPImpl to setWindowSizeInDIP and setFullscreen
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2022-09-25 22:55:56 +09:00 |
ui_glfw.go
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internal/ui: refactoring: reduce global-variable usages
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2022-09-26 00:46:03 +09:00 |
ui_ios.go
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all: remove the build tag
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2022-09-15 00:23:40 +09:00 |
ui_js.go
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internal/ui: refactoring: reduce global-variable usages
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2022-09-26 00:46:03 +09:00 |
ui_mobile.go
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internal/ui: refactoring: reduce global-variable usages
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2022-09-26 00:46:03 +09:00 |
ui_nintendosdk.go
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internal/ui: refactoring: reduce global-variable usages
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2022-09-26 00:46:03 +09:00 |
ui.go
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internal/graphicscommand: move availableFilename to graphicscommand
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2022-08-31 13:26:14 +09:00 |
window_glfw.go
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internal/ui: refactoring: simplify logic by removing setSizeCallbackEnabled
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2022-09-25 23:48:40 +09:00 |
window.go
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internal/ui: return a null Window on Xbox
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2022-06-01 01:26:31 +09:00 |