Ebitengine - A dead simple 2D game engine for Go
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audio Add jsutil package for new API of Go 1.13 2019-06-15 00:49:57 +09:00
cmd/ebitenmobile cmd/ebitenmobile: Define an error handler for iOS 2019-08-18 20:55:36 +09:00
docs docs: Remove unused contents 2019-03-22 03:23:48 +09:00
ebitenutil graphics: Use 1x1 image for empty images 2019-07-30 23:11:06 +09:00
examples graphics: Bug fix: wrong for loops in TestImageMipmap* 2019-07-30 19:19:30 +09:00
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export_test.go graphics: Use 'negative' mipmap when enlarging a too small image 2019-07-30 23:03:55 +09:00
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genkeys.go uidriver: Move input implementation to uidrivers 2019-04-07 19:16:00 +09:00
geom_test.go affine: Add TestGeoMEquals 2019-06-09 06:56:25 +09:00
geom.go affine: Add Skew function to GeoM 2018-08-01 14:15:30 +09:00
go.mod Add ebitenmobile command 2019-08-18 03:03:01 +09:00
go.sum Add ebitenmobile command 2019-08-18 03:03:01 +09:00
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image_test.go graphics: More precise enlarging 2019-07-31 22:02:39 +09:00
image.go graphics: Update docs about (*Image).Dispose 2019-08-19 22:41:45 +09:00
imagedumper_desktop.go graphics: Unify dumping logic 2019-07-20 01:46:33 +09:00
imagedumper_notdesktop.go Remove dependency on internal/png on mobiles and browsers 2018-11-14 00:37:51 +09:00
imageparts.go graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
input.go Move driver getters to graphicsdriver/uidriver packages 2019-08-01 00:40:59 +09:00
keys.go input: Move Key to driver package 2019-03-30 23:39:56 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mipmap_test.go graphics: Use 'negative' mipmap when enlarging a too small image 2019-07-30 23:03:55 +09:00
mipmap.go Fix misspellings 2019-08-01 01:07:23 +09:00
mousebuttons.go input: Move MouseButton and GamepadButton to driver package 2019-03-30 23:19:52 +09:00
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run.go Bug fix: Compile error on GOOS=linux CGO_ENABLED=0 2019-08-01 08:17:58 +09:00
uicontext.go restorable: Unify locks with shareable's backendsM and fix the deadlock 2019-08-13 00:49:47 +09:00
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Ebiten

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A dead simple 2D game library in Go

Ebiten is an open-source game library, with which you can develop 2D games with simple API for multi platforms in the Go programming language.

flappy

Platforms

  • Windows (No Cgo!)
  • macOS
  • Linux
  • FreeBSD
  • Android
  • iOS
  • Web browsers (Chrome, Firefox, Safari and Edge)

Note: Gamepad and keyboard are not available on Android/iOS.

For installation on desktops, see the installation instruction.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (Ogg/Vorbis, MP3, WAV, PCM)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.