..
api_desktop_windows.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
api_ios.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
api_linux.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
api_xbox_windows.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
button.go
internal/gamepad: rename ButtonNum -> ButtonCount
2022-09-07 15:40:52 +09:00
extern_android.go
internal/gamepaddb: enable the database for Android
2022-09-09 22:20:39 +09:00
gamepad_android.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad_darwin.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad_desktop_windows.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad_ios.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad_js.go
ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable ( #2241 )
2022-08-11 12:35:20 +09:00
gamepad_linux.go
internal/gamepad: ignore EPERM when opening gamepads ( #2308 )
2022-09-06 21:29:32 +09:00
gamepad_nintendosdk.go
internal/cbackend: rename to nintendosdk
2022-08-12 17:19:37 +09:00
gamepad_null.go
ebiten: add IsStandardGamepadAxisAvailable and IsStandardGamepadButtonAvailable ( #2241 )
2022-08-11 12:35:20 +09:00
gamepad_windows.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad_xbox_windows.go
all: remove the build tag 'ebitencbackend'
2022-08-12 13:15:39 +09:00
gamepad.go
internal/gamepad: rename ButtonNum -> ButtonCount
2022-09-07 15:40:52 +09:00