ebiten/internal/graphicsdriver
Hajime Hoshi 4a17f6159a internal/graphicsdriver/directx: bug fix: wrong offsets
* Wrong offsets were speicified when creating a constant buffer view and
  a shader resource view.
* Wrong root descriptor tables were speicified. For one draw command,
  one descriptor table for a constant buffer and textures should be used.

Updates #2198
Closes #2201
2022-07-14 12:33:33 +09:00
..
directx internal/graphicsdriver/directx: bug fix: wrong offsets 2022-07-14 12:33:33 +09:00
metal Revert "internal/graphicscommand: bug fix: using an image just after ReplacePixels might fail on Metal" 2022-07-04 12:05:20 +09:00
opengl internal/graphicsdriver: remove Graphics.NDCYDirection 2022-04-04 03:03:44 +09:00
compositemode.go internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
filter.go internal/driver: rename to internal/graphicsdriver 2022-02-06 20:41:32 +09:00
graphics.go internal/graphicsdriver: remove Graphics.NDCYDirection 2022-04-04 03:03:44 +09:00