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affine
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
atlas
internal/atlas: bug fix: wrong logic to create a new mask with edges
2022-05-08 23:06:10 +09:00
buffered
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
cbackend
internal/cbackend: bug fix: compile error again
2022-02-06 19:07:17 +09:00
clock
internal/clock: rename CurrentFPS/TPS -> ActualFPS/TPS
2022-04-14 00:57:47 +09:00
debug
graphicscommand: Dump internal image info on the debug mode
2021-08-05 01:16:42 +09:00
devicescale
internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
2022-04-03 19:32:01 +09:00
gamepad
treat Windows error values as uint32 instead of windows.Handle
2022-06-02 12:10:21 +09:00
gamepaddb
internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
2022-04-19 23:36:02 +09:00
glfw
rename Ebiten -> Ebitengine
2022-05-25 22:48:19 +09:00
glfwwin
treat Windows error values as uint32 instead of windows.Handle
2022-06-02 12:10:21 +09:00
graphics
internal/graphics: refactoring
2022-04-05 11:12:25 +09:00
graphicscommand
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
graphicsdriver
treat Windows error values as uint32 instead of windows.Handle
2022-06-02 12:10:21 +09:00
hooks
internal/hooks: Enable to return error at suspend/resume audio
2021-05-04 23:09:01 +09:00
jsutil
internal/jsutil: Optimization: Avoid using empty interface{} conversions
2021-10-30 18:53:21 +09:00
microsoftgdk
internal/graphicsdriver/directx: refactoring
2022-05-30 03:17:15 +09:00
mipmap
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
packing
Remove dot imports from tests - Remove dot imports ( #1837 )
2021-10-02 19:58:48 +09:00
png
internal/png: clean up files before generating
2022-04-06 11:48:46 +09:00
processtest
internal/processtest/testdata: add a test case for #2089
2022-05-08 23:45:21 +09:00
restorable
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
shader
internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
2022-05-28 23:57:59 +09:00
shaderir
internal/graphicsdriver/metal: support macOS 10.12 by removing packed types
2022-05-28 23:57:59 +09:00
testing
ebiten: compile shaders at NewShader
2022-04-04 02:52:57 +09:00
thread
internal/thread: bug fix: do not close 'terminate' channel
2022-01-05 17:21:53 +09:00
ui
internal/ui: bug fix: compile error
2022-06-01 02:09:10 +09:00
vibrate
internal/ui: separate 'vibrate' part to internal/vibrate
2022-02-08 14:48:55 +09:00