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The error value are defined as windows.Handle (64bit) in golang.org/x/sys/windows, but an actual type should be HRESULT (32bit). This causes an issue that a returning value from a Windows API was recognized as a non-zero error value though the value was not an error, when the value's lower 32-bits are all zero. See also https://github.com/golang/go/issues/48736#issuecomment-1143993096 Updates #2113 |
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api_ios.go | ||
api_linux.go | ||
api_windows.go | ||
button.go | ||
extern_android.go | ||
gamepad_android.go | ||
gamepad_cbackend.go | ||
gamepad_darwin.go | ||
gamepad_ios.go | ||
gamepad_js.go | ||
gamepad_linux.go | ||
gamepad_null.go | ||
gamepad_windows.go | ||
gamepad.go |