ebiten/internal/ui
Hajime Hoshi bd43b42ee5 internal/ui: reland the screen shader in Kage
This change relads a part of the change to use the screen shader
instead of FilterScreen, but with the issue on iOS fixed.

Let's remove FilterScreen later.

Updates #2282
2022-09-06 18:48:19 +09:00
..
api_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
context.go internal/ui: reland the screen shader in Kage 2022-09-06 18:48:19 +09:00
graphics.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
hideconsole_notwindows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
hideconsole_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
image.go internal/graphicscommand: move availableFilename to graphicscommand 2022-08-31 13:26:14 +09:00
input_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
input_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
keys_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys_js.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
keys_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
run_notsinglethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
run_singlethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
shader.go internal/ui: move convertUniforms to ui.Shader 2022-08-26 17:41:26 +09:00
ui_android.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_glfw_darwin.go internal/ui: refactoring: remove unused members from EbitengineWindowDelegate 2022-09-03 23:48:40 +09:00
ui_glfw_unix.go internal/ui: refactoring: remove unused members from EbitengineWindowDelegate 2022-09-03 23:48:40 +09:00
ui_glfw_windows.go internal/ui: refactoring: remove unused members from EbitengineWindowDelegate 2022-09-03 23:48:40 +09:00
ui_glfw.go internal/ui: refactoring: remove unused members from EbitengineWindowDelegate 2022-09-03 23:48:40 +09:00
ui_ios.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
ui_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
ui.go internal/graphicscommand: move availableFilename to graphicscommand 2022-08-31 13:26:14 +09:00
window_glfw.go internal/ui: allow maximizeWindow when no max boundaries are set (#2291) 2022-09-01 22:34:17 +09:00
window.go internal/ui: return a null Window on Xbox 2022-06-01 01:26:31 +09:00