Ebitengine - A dead simple 2D game engine for Go
Go to file
2018-03-22 01:27:44 +09:00
_docs docs: Update (playground URL) 2018-03-22 01:27:44 +09:00
audio audio: Fix wrong English word 2018-03-22 00:36:48 +09:00
docs docs: Update (playground URL) 2018-03-22 01:27:44 +09:00
ebitenutil ebitenutil: Add NewImageFromURL 2018-03-22 01:19:57 +09:00
examples ebitenutil: Add NewImageFromURL 2018-03-22 01:19:57 +09:00
inpututil internal/hooks: Rename Update -> BeforeUpdate 2018-03-15 02:50:10 +09:00
internal graphics: Remove type assertion 2018-03-21 16:51:27 +09:00
mobile
text text: Remove uniqFace for performance 2018-03-15 23:00:23 +09:00
.gitignore
.travis.yml examples: Remove build tags from sub-packages 2018-03-14 04:13:54 +09:00
AUTHORS Add Siim to AUTHORS 2018-03-17 22:37:50 +09:00
colorm_test.go
colorm.go
doc.go
gamepad.go
generate.go
genkeys.go
geom_test.go affine: Bug fix: (*GeoM).det() was wrong (#547) 2018-03-12 11:11:53 +09:00
geom.go
go.mod
graphics.go
graphicscontext.go internal/hooks: Rename Update -> BeforeUpdate 2018-03-15 02:50:10 +09:00
image_test.go graphics: Fix TestImageCompositeModeLighter 2018-03-21 03:42:58 +09:00
image.go examples/airship: Improve z values 2018-03-12 03:18:07 +09:00
imageparts.go
input.go
keys.go
LICENSE
mousebuttons.go
README.md docs: Update (playground URL) 2018-03-22 01:27:44 +09:00
run.go ui: Implement SetWindowDecorated and IsWindowDecorated 2018-03-17 18:30:55 +09:00
version.txt

Ebiten (海老天)

Build Status GoDoc Go Report Card

A dead simple 2D game library in Go

Website: https://hajimehoshi.github.io/ebiten/

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (MP3, Ogg/Vorbis, WAV, PCM, Syncing with game progress)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.