ebiten/internal/ui
Hajime Hoshi 4e4533c89d internal/ui: bug fix: do not call setFrame in windowDidExitFullScreen
Calling setFrame in windowDidExitFullScreen caused unexpected results
like a strange window size after fullscreen. Let's remove this.

By removing this, setting window position and size during fullscreen
will no longer work again. Let's fix this later.

Closes #2295
2022-09-02 17:48:23 +09:00
..
api_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
context.go Revert "internal/graphics: remove FilterScreen and use an original Kage program instead" 2022-08-30 01:56:06 +09:00
graphics.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
hideconsole_notwindows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
hideconsole_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
image.go internal/graphicscommand: move availableFilename to graphicscommand 2022-08-31 13:26:14 +09:00
input_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
input_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
input_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
keys_glfw.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys_js.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
keys_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
keys.go rename Ebiten -> Ebitengine 2022-05-25 22:48:19 +09:00
run_notsinglethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
run_singlethread.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
shader.go internal/ui: move convertUniforms to ui.Shader 2022-08-26 17:41:26 +09:00
ui_android.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_glfw_darwin.go internal/ui: bug fix: do not call setFrame in windowDidExitFullScreen 2022-09-02 17:48:23 +09:00
ui_glfw_unix.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_glfw_windows.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_glfw.go internal/ui: bug fix: do not call setFrame in windowDidExitFullScreen 2022-09-02 17:48:23 +09:00
ui_ios.go ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222) 2022-07-31 02:56:16 +09:00
ui_js.go remove go2cpp support 2022-08-07 22:17:53 +09:00
ui_mobile.go all: remove the build tag 'ebitencbackend' 2022-08-12 13:15:39 +09:00
ui_nintendosdk.go internal/cbackend: rename to nintendosdk 2022-08-12 17:19:37 +09:00
ui.go internal/graphicscommand: move availableFilename to graphicscommand 2022-08-31 13:26:14 +09:00
window_glfw.go internal/ui: allow maximizeWindow when no max boundaries are set (#2291) 2022-09-01 22:34:17 +09:00
window.go internal/ui: return a null Window on Xbox 2022-06-01 01:26:31 +09:00