.. |
affine
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all: fix typos (#2864)
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2023-12-17 22:42:34 +09:00 |
atlas
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internal: add comments
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2024-09-07 23:24:55 +09:00 |
beforemaintest
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internal/beforemaintest: avoid os.Exit(0)
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2024-09-01 13:58:39 +09:00 |
buffered
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Revert "internal/restorable: remove the case when the restoring is needed"
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2024-09-07 16:54:20 +09:00 |
builtinshader
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internal/shader: allow less arguments at Fragment
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2024-08-25 19:17:41 +09:00 |
clock
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all: fix typos (#2864)
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2023-12-17 22:42:34 +09:00 |
cocoa
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internal/cocoa: integrate internal/graphicsdriver/metal/ns and internal/cocoa
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2024-01-02 22:22:19 +09:00 |
debug
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internal/debug: reland: rename functions
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2024-08-07 23:48:35 +09:00 |
file
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internal/file: update comments
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2024-09-06 11:03:39 +09:00 |
gamepad
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internal/gamepad: ignore EACCES error for /dev/input
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2024-08-08 11:35:39 +09:00 |
gamepaddb
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internal/gamepaddb: update the database
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2024-09-03 02:19:03 +09:00 |
glfw
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Revert "internal/glfw: bug fix: limit the DWM swap interval to Vista and 7"
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2024-06-04 21:06:51 +09:00 |
graphics
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ebiten: add Vertex.Custom0 to Custom3
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2024-08-25 18:11:39 +09:00 |
graphicscommand
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internal/graphicscommand: add attributes to images
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2024-09-07 23:38:16 +09:00 |
graphicsdriver
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internal/graphicsdriver/playstation5: add extern C
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2024-09-01 20:08:52 +09:00 |
hook
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internal/hook: rename hooks -> hook
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2023-10-06 13:58:00 +09:00 |
jsutil
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
microsoftgdk
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internal/microsoftgdk: improve forward compatibility
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2022-12-25 22:00:22 +09:00 |
mipmap
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internal/graphics: unify QuadVertices
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2024-08-12 00:29:24 +09:00 |
packing
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internal/atlas: use bit manipulation for function power of 2 -like functions (#2915)
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2024-02-25 02:06:52 +09:00 |
png
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all: use bufio.NewWriter to improve writing speed
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2024-07-29 16:29:57 +09:00 |
processtest
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ebiten: add FillRuleFillAll , FillRuleEvenOdd , and FillRuleNonZero
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2024-06-08 17:58:33 +09:00 |
restorable
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internal/graphicscommand: add attributes to images
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2024-09-07 23:38:16 +09:00 |
shader
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internal/shader: better error message for the fragment entry point
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2024-08-25 19:38:57 +09:00 |
shaderir
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internal/shader: bug fix: test failures
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2024-08-25 17:43:44 +09:00 |
testing
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internal/testing: avoid os.Exit(0)
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2024-09-01 13:31:40 +09:00 |
thread
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internal/thread: fix comments
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2023-12-23 23:23:52 +09:00 |
ui
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internal/graphicscommand: enable to show shader names
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2024-09-07 22:06:41 +09:00 |
vettools
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internal/vettools: bug fix: vettool itself failed with vettool check
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2023-10-04 12:56:14 +09:00 |
vibrate
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all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile
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2024-02-24 22:07:27 +09:00 |
winver
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internal/winver: fix a panic message
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2023-10-05 01:25:09 +09:00 |