ebiten/audio
Hajime Hoshi 529dddda53 audio: Bug fix: Fill empty data even when audio is suspended
When writing is stopped on Oto's players, unexpected delaying
happens.

The ideal solution is to have APIs to suspend and resume Oto's
player, but this is not easy. For a temporary solution, write
zero values on the players when audio is suspended.

Fixes #975
2019-11-07 01:13:00 +09:00
..
internal/convert audio/mp3: Bug fix: Accept non-io.Closer at Resampling 2019-04-01 00:04:57 +09:00
mp3 jsutil: Refactoring: SliceToTypedArray -> CopySliceToJS 2019-10-30 00:35:48 +09:00
vorbis jsutil: Refactoring: SliceToTypedArray -> CopySliceToJS 2019-10-30 00:35:48 +09:00
wav audio: Comment about ownership 2019-04-01 01:32:14 +09:00
audio_test.go audio: Remove unnecessary sleepings 2019-05-02 23:57:33 +09:00
audio.go audio: Bug fix: Fill empty data even when audio is suspended 2019-11-07 01:13:00 +09:00
buffersize_mobile.go audio: Use bigger buffers for mobiles 2018-06-09 18:14:18 +09:00
buffersize_notmobile.go audio: Use bigger buffers for mobiles 2018-06-09 18:14:18 +09:00
context_test.go audio: AppendHookOnBeforeUpdate should treat multiple calbacks 2019-04-28 19:53:22 +09:00
context.go audio: Refactoring 2019-04-28 19:53:28 +09:00
loop_test.go audio: Add NewInfiniteLoopWithIntro (#652) 2018-07-28 21:25:42 +09:00
loop.go Improve panic messages 2019-02-06 23:43:03 -10:00
testinternal_test.go audio: Context should be reset for each test 2019-05-02 21:35:20 +09:00