.. |
affine
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internal/affine: refactoring: remove unused types
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2024-10-27 22:44:58 +09:00 |
atlas
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internal/atlas: reduce the access to (*restorable.Shader).Unit
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2024-10-27 00:46:05 +09:00 |
beforemaintest
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internal/beforemaintest: avoid os.Exit(0)
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2024-09-01 13:58:39 +09:00 |
buffered
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all: use Go 1.21's min/max builtin functions
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2024-09-12 01:01:05 +09:00 |
builtinshader
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internal/builtinshader: refactoring
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2024-11-16 15:29:52 +09:00 |
clock
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all: use Go 1.21's min/max builtin functions
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2024-09-12 01:01:05 +09:00 |
cocoa
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internal/cocoa: bring back NSInvocation for CopyFromTexture (#3136)
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2024-10-19 23:59:45 +09:00 |
debug
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internal/debug: use go/build's Context to get the source directory
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2024-10-18 15:36:25 +09:00 |
file
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internal/file: update comments
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2024-09-06 11:03:39 +09:00 |
gamepad
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internal/gamepad: add PS5 files
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2024-10-14 21:01:04 +09:00 |
gamepaddb
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internal/gamepaddb: bug fix: typo
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2024-10-26 19:05:51 +09:00 |
glfw
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internal/glfw: reduce TLS usages at swapInterval*
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2024-10-13 00:01:16 +09:00 |
graphics
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ebiten: add Vertex.Custom0 to Custom3
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2024-08-25 18:11:39 +09:00 |
graphicscommand
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internal/graphicscommand: refactoring
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2024-10-26 23:07:03 +09:00 |
graphicsdriver
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internal/graphicsdriver/opengl: refactoring
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2024-11-07 13:25:26 +09:00 |
hook
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internal/hook: rename hooks -> hook
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2023-10-06 13:58:00 +09:00 |
microsoftgdk
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internal/microsoftgdk: improve forward compatibility
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2022-12-25 22:00:22 +09:00 |
mipmap
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internal/mipmap: refactoring: add a fast path
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2024-10-27 01:06:36 +09:00 |
packing
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internal/atlas: use bit manipulation for function power of 2 -like functions (#2915)
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2024-02-25 02:06:52 +09:00 |
png
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internal/png: go generate
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2024-09-24 00:01:15 +09:00 |
processtest
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ebiten: add FillRuleFillAll , FillRuleEvenOdd , and FillRuleNonZero
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2024-06-08 17:58:33 +09:00 |
restorable
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internal/restorable: performance optimization
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2024-10-25 19:30:38 +09:00 |
shader
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internal/shader: bug fix: xor-assignment operator didn't work correctly
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2024-10-21 14:54:07 +09:00 |
shaderir
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internal/shader: add check for out-of-bounds
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2024-09-21 22:06:36 +09:00 |
shaderlister
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internal/shaderlister: reland: compile shaders
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2024-11-16 19:22:59 +09:00 |
testing
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internal/testing: avoid os.Exit(0)
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2024-09-01 13:31:40 +09:00 |
thread
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internal/thread: fix comments
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2023-12-23 23:23:52 +09:00 |
ui
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internal/ui: update gamepads for PS5
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2024-10-19 22:43:14 +09:00 |
vettools
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internal/vettools: return non-nil value
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2024-11-09 22:46:01 +09:00 |
vibrate
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all: use github.com/ebitengine/gomobile instead of golang.org/x/mobile
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2024-02-24 22:07:27 +09:00 |
winver
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internal/winver: fix a panic message
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2023-10-05 01:25:09 +09:00 |