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Asynchronouse rendering was introduced at #2664, but apparently this caused a delay between a game's update and its rendering. Disable this when vsync is on. When vsync is off, we should not have to care the delay since new renderings keep to come. Rather, asynchronous renderings improves FPS. Updates #2664 Updates #2822 |
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command.go | ||
commandqueue.go | ||
doc.go | ||
image_js.go | ||
image_notjs.go | ||
image_test.go | ||
image.go | ||
shader.go | ||
thread.go |