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60df512352
This should fix fullscreen mode on Linux/X11 systems in general, while not affecting other systems. Note that this deletes a bunch of OS X specific and Windows specific code, as GLFW already provides this functionality. This change is not expected to cause regressions, however, the current behavior is still wrong and leads to wrong/unintended window sizes. To be fixed in further PRs. Updates #1774 |
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devicescale.go | ||
impl_android.go | ||
impl_desktop.go | ||
impl_ios.go | ||
impl_js.go | ||
impl_notx.go | ||
impl_x.go |