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60df512352
This should fix fullscreen mode on Linux/X11 systems in general, while not affecting other systems. Note that this deletes a bunch of OS X specific and Windows specific code, as GLFW already provides this functionality. This change is not expected to cause regressions, however, the current behavior is still wrong and leads to wrong/unintended window sizes. To be fixed in further PRs. Updates #1774 |
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graphics_darwin.go | ||
graphics_opengl.go | ||
hideconsole_notwindows.go | ||
hideconsole_windows.go | ||
input.go | ||
keys.go | ||
run_notsinglethread.go | ||
run_singlethread.go | ||
ui_darwin.go | ||
ui_unix.go | ||
ui_windows.go | ||
ui.go | ||
window.go |