ebiten/internal/atlas
Hajime Hoshi 6b814888b5 internal/atlas: always use DrawTriangles at putOnAtlas
DrawTriangles was introduced at #1508, and apparently there is no
reason we should use ReplacePixels here. So, simplify the logic by
using only DrawTriangles.
2022-06-10 02:58:04 +09:00
..
export_test.go internal/atlas: refactoring: make paddingSize a method 2022-06-10 00:23:25 +09:00
image_test.go internal/atlas: refactoring: make paddingSize a method 2022-06-10 00:23:25 +09:00
image.go internal/atlas: always use DrawTriangles at putOnAtlas 2022-06-10 02:58:04 +09:00
shader_test.go internal/atlas: refactoring: remove SetVolatile and SetIsolate 2022-06-08 01:08:00 +09:00
shader.go internal/atlas: add comments 2022-06-08 11:18:08 +09:00