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6e968558b1
Some functions like ebiten.SetCursorMode use `running` to detect whether the game starts or not. If the game starts, the main thread must exist, but there was a timing when `running` was true but the main thread didn't exist. This change fixes this issue by changing the timing to call `setRunning(true)` after the main thread initialization and before `initOnMainThread`. `initOnMainThread` assumes that `running` is true. Closes #2742 |
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issue1753.go | ||
issue2079.go | ||
issue2089.go | ||
issue2129.go | ||
issue2138.go | ||
issue2154_1.go | ||
issue2154_2.go | ||
issue2162.go | ||
issue2180.go | ||
issue2362.go | ||
issue2390.go | ||
issue2620.go | ||
issue2716.go | ||
issue2737.go | ||
issue2742.go |