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affine
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internal/affine: add test
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2022-07-01 01:46:37 +09:00 |
atlas
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
buffered
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
cbackend
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audio: rename channelNum -> channelCount
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2022-07-13 02:08:38 +09:00 |
clock
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internal/clock: Update -> UpdateFrame
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2022-07-12 13:18:49 +09:00 |
debug
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add the ebitengine version build tags besides the ebiten version
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2022-07-09 15:38:03 +09:00 |
devicescale
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internal/devicescale: bug fix: glfw.Monitor.GetContentScale might return 0
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2022-04-03 19:32:01 +09:00 |
gamepad
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add ebitenginecbackend build tag besides ebitencbackend
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2022-07-09 15:23:52 +09:00 |
gamepaddb
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internal/gamepaddb: bug fix: crash at addAndroidDefaultMappings
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2022-04-19 23:36:02 +09:00 |
glfw
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rename Ebiten -> Ebitengine
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2022-05-25 22:48:19 +09:00 |
glfwwin
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internal/graphicsdriver/directx: bug fix: ignore DXGI_STATUS_OCCLUDED
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2022-07-04 12:55:36 +09:00 |
graphics
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
graphicscommand
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
graphicsdriver
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internal/graphicsdriver/directx: fix a suspicious error chceck
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2022-07-14 01:45:21 +09:00 |
hooks
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internal/hooks: Enable to return error at suspend/resume audio
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2021-05-04 23:09:01 +09:00 |
jsutil
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internal/jsutil: bug fix: unnecessary allocations of temporary ArrayBuffers
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2022-06-21 21:54:02 +09:00 |
microsoftgdk
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internal/graphicsdriver/directx: call C++ side for ID3D12GraphicsCommandList functions
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2022-06-13 22:35:58 +09:00 |
mipmap
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
packing
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Remove dot imports from tests - Remove dot imports (#1837)
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2021-10-02 19:58:48 +09:00 |
png
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internal/png: clean up files before generating
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2022-04-06 11:48:46 +09:00 |
processtest
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internal/graphicscommand: bug fix: replacePixelsCommand should not read pixels
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2022-07-05 23:30:26 +09:00 |
restorable
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internal/restorable: change the naming convention: Num -> Count
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2022-07-13 02:11:12 +09:00 |
shader
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internal/shader: change the naming convention: Num -> Count
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2022-07-13 02:02:48 +09:00 |
shaderir
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internal/shaderir: change the naming convention: Num -> Count
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2022-07-13 02:02:48 +09:00 |
testing
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ebiten: compile shaders at NewShader
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2022-04-04 02:52:57 +09:00 |
thread
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internal/thread: bug fix: do not close 'terminate' channel
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2022-01-05 17:21:53 +09:00 |
ui
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internal/graphics: change the naming convention: Num -> Count
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2022-07-13 02:02:44 +09:00 |
vibrate
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add ebitenginecbackend build tag besides ebitencbackend
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2022-07-09 15:23:52 +09:00 |