ebiten/examples/shader
Hajime Hoshi 70acb9c1f6 shader: Rename shader bultin functions
Renamed image0TextureSize to imageSrcTextureSize, and removed the
other texture-size functions.

As texture-coordinates are always in image0's texture texels,
calculations with texels are always done with image0's texture texels.
Then, other texture-size functions are useless. To avoid confusion,
let's remove the functions and leave the necessary funciton.
2020-08-11 05:02:22 +09:00
..
chromaticaberration_go.go shader: Rename shader bultin functions 2020-08-11 05:02:22 +09:00
chromaticaberration.go shader: Rename shader bultin functions 2020-08-11 05:02:22 +09:00
default_go.go examples/shader: Fix some API usages 2020-08-11 04:25:20 +09:00
default.go examples/shader: Fix some API usages 2020-08-11 04:25:20 +09:00
generate.go Revert "examples/shader: Merge generate.go and main.go" 2020-08-10 21:52:18 +09:00
lighting_go.go Revert "examples/shader: Rename ScreenSize -> ImageSize" 2020-08-11 02:16:16 +09:00
lighting.go Revert "examples/shader: Rename ScreenSize -> ImageSize" 2020-08-11 02:16:16 +09:00
main.go Revert "examples/shader: Rename ScreenSize -> ImageSize" 2020-08-11 02:16:16 +09:00
radialblur_go.go shader: Rename shader bultin functions 2020-08-11 05:02:22 +09:00
radialblur.go shader: Rename shader bultin functions 2020-08-11 05:02:22 +09:00