ebiten/internal/graphicsdriver/opengl
Hajime Hoshi 713eee1117 Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance"
This reverts commit 2942f10d9d.

Reason: Compile error on mobiles and runtime error on browsers
2020-10-13 02:12:02 +09:00
..
gl Bug fix: Compile error for Wasm 2020-10-07 02:23:45 +09:00
bytes.go graphicsdriver/opengl: Exclude bytes.go from non-mobile environments 2020-08-20 22:24:21 +09:00
context_desktop.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
context_js.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
context_mobile.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
context_notx.go graphicsdriver/opengl: Bug fix: Build error on Android 2020-07-26 17:01:11 +09:00
context_x.go Clean up the 'js' build tags 2020-10-07 02:07:03 +09:00
context.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
defaultshader.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
framebuffer.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
graphics_mobile.go graphicsdriver/opengl: Rename Driver -> Graphics 2020-04-04 17:23:38 +09:00
graphics.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
image.go Revert "graphicsdriver/metal, graphicsdriver/opengl: Remove the thread usages for performance" 2020-10-13 02:12:02 +09:00
locationcache.go graphicsdriver/opengl: Use glBindAttribLocation instead of glGetAttribLocation 2019-02-16 14:35:53 +09:00
program.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
shader.go Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
types.go Improve panic messages 2019-02-06 23:43:03 -10:00