..
affine
affine: Add more tests for (*ColorM).Invert
2020-07-04 01:58:37 +09:00
buffered
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
clock
clock: Integrate now.go and now_js.go
2020-04-02 01:52:00 +09:00
colormcache
ebitenutil: Cache ColorM and reuse them at DrawRect
2020-06-29 22:35:28 +09:00
devicescale
devicescale: Fix comments
2020-03-28 16:31:38 +09:00
driver
ebiten: Add CompositeModeMultiply ( #1251 )
2020-07-18 21:37:17 +09:00
glfw
uidriver/glfw: Set No-API when creating a hidden window first
2020-07-05 15:01:06 +09:00
graphics
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
graphicscommand
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
graphicsdriver
ebiten: Add CompositeModeMultiply ( #1251 )
2020-07-18 21:37:17 +09:00
hooks
audio: More intellegent suspending/resuming ( #617 )
2018-05-26 23:31:04 +09:00
jsutil
Remove MonoGame support
2020-05-08 19:32:28 +09:00
mipmap
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
packing
Typo Corrections from https://goreportcard.com/ ( #1042 )
2020-01-01 23:59:56 +09:00
png
Update dependencies
2020-03-31 03:32:38 +09:00
restorable
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
shader
shader: Define special variables for textures __t%d
2020-07-18 19:37:50 +09:00
shaderir
shader: Bug fix: Wrong local variable names at for-loop
2020-07-13 22:49:15 +09:00
shareable
shader: Use the fixed number of images for shaders
2020-07-18 18:27:47 +09:00
testflock
Small cleanup ( #877 )
2019-05-26 18:06:43 +09:00
testing
shader: Separate uniform variables and texture variabls
2020-07-08 01:12:07 +09:00
thread
thread: Fix comments
2020-03-29 16:27:12 +09:00
uidriver
uidriver/glfw: Set No-API when creating a hidden window first
2020-07-05 15:01:06 +09:00
web
mipmap: Avoid using the vertex backend when GopherJS is not used
2020-07-14 12:16:37 +09:00