ebiten/internal/graphicscommand
Hajime Hoshi ac61126473 internal/graphicscommand: always flush buffers
After #2423 is fixed, buffers should be able to be flushed safely
anytime.

Updates #2391
Updates #2423
2022-10-30 10:51:41 +09:00
..
command.go internal/graphicscommand: always flush buffers 2022-10-30 10:51:41 +09:00
doc.go Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
image_js.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_notjs.go add errcheck static analysis (#2293) 2022-09-10 01:52:46 +09:00
image_test.go internal/graphicsdriver: add Blend struct 2022-10-16 01:08:26 +09:00
image.go internal/graphicscommand: bug fix: clear buffers when disposing an image 2022-10-30 03:38:53 +09:00
shader.go ebiten: compile shaders at NewShader 2022-04-04 02:52:57 +09:00
thread.go internal/graphicscommand: add a comment 2022-02-28 00:15:52 +09:00