.. |
api_cf_darwin.go
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all: bug fix: relative paths for dlopen didn't work on macOS Sonoma
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2023-08-26 14:52:52 +09:00 |
api_desktop_windows.go
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internal/gamepad: bug fix: GUID was not reliable as a unique identifier
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2024-07-20 19:17:57 +09:00 |
api_hid_darwin.go
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all: bug fix: relative paths for dlopen didn't work on macOS Sonoma
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2023-08-26 14:52:52 +09:00 |
api_ios.go
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all: remove unnecessary build tag restrictions
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2023-10-01 23:27:57 +09:00 |
api_linux.go
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all: add files for PlayStation 5
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2023-10-16 00:54:08 +09:00 |
api_xbox_windows.go
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all: remove unnecessary build tag restrictions
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2023-10-01 23:27:57 +09:00 |
button.go
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internal/gamepad: rename ButtonNum -> ButtonCount
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2022-09-07 15:40:52 +09:00 |
extern_android.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_android.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_darwin.go
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internal/glfw, internal/gamepad: update GLFW to v3.3.9
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2024-04-14 01:14:22 +09:00 |
gamepad_desktop_windows.go
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internal/gamepad: refactoring
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2024-07-21 09:10:04 +09:00 |
gamepad_ios.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_js.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_linux.go
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internal/gamepad: ignore EACCES error for /dev/input
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2024-08-08 11:35:39 +09:00 |
gamepad_nintendosdk.cpp
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all: fix typos (#2558)
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2023-01-28 19:06:38 +09:00 |
gamepad_nintendosdk.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_nintendosdk.h
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internal/gamepad: refactoring
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2023-01-01 00:58:42 +09:00 |
gamepad_null.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad_playstation5.go
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all: add files for PlayStation 5
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2023-10-16 00:54:08 +09:00 |
gamepad_windows.go
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all: remove unnecessary build tag restrictions
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2023-10-01 23:27:57 +09:00 |
gamepad_xbox_windows.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |
gamepad.go
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internal/gamepad: ignore the very first MotionEvent with 0 value for Android
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2024-03-21 22:28:48 +09:00 |