ebiten/mobile/touches_mobile.go
2018-04-01 23:20:45 +09:00

43 lines
1.1 KiB
Go

// Copyright 2016 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// +build android ios
package mobile
import (
"github.com/hajimehoshi/ebiten/internal/input"
"github.com/hajimehoshi/ebiten/internal/ui"
)
type position struct {
x int
y int
}
var (
touches = map[int]position{}
)
func updateTouches() {
ts := []*input.Touch{}
for id, position := range touches {
// TODO: Is this OK to adjust the position here?
x := int(float64(position.x) / ui.ScreenScale())
y := int(float64(position.y) / ui.ScreenScale())
ts = append(ts, input.NewTouch(id, x, y))
}
ui.UpdateTouches(ts)
}