ebiten/internal/graphicsdriver
Hajime Hoshi 78d3e4273b internal/graphicsdriver/directx: remove tearing
This is basically a revert of 0035ba0bd1.
I couldn't confirm that allowing tearing improved FPS. Rather, this
has a potential risk to cause an error at Present of the swap chain due
to an inconsistent argument, though I have not confirmed an actual issue.

Now the DirectX 11 driver was introduced, the situation has changed.

Updates #2034
Updates #2188
2023-04-09 14:47:51 +09:00
..
directx internal/graphicsdriver/directx: remove tearing 2023-04-09 14:47:51 +09:00
metal internal/graphicsdriver/opengl: bug fix: potential infinite loop 2023-03-23 02:47:23 +09:00
opengl internal/graphicsdriver/opengl: bug fix: potential infinite loop 2023-03-23 02:47:23 +09:00
blend.go ebiten: add blend factors 2022-10-18 00:21:13 +09:00
graphics.go internal/graphicsdriver: define Resetter 2023-03-22 18:35:46 +09:00