Ebitengine - A dead simple 2D game engine for Go
Go to file
2018-10-02 02:53:17 +09:00
_docs docs: Add examples 2018-09-30 23:21:25 +09:00
audio audio/vorbis: Bug fix: compilation error 2018-09-02 23:55:59 +09:00
docs docs: Add examples 2018-09-30 23:21:25 +09:00
ebitenutil ebitenutil: Fix comments 2018-09-22 05:23:26 +09:00
examples examples/blur: Fix comments 2018-10-01 02:37:53 +09:00
inpututil inpututil: Package inpututil is no longer experimental 2018-05-14 01:32:55 +09:00
internal ui: Bug fix: timer condition was wrong 2018-10-02 02:53:17 +09:00
mobile mobile: Add comments when to call functions 2018-05-04 00:44:03 +09:00
text text: Fix style 2018-08-27 23:42:17 +09:00
.gitignore Clean up .gitignore 2018-05-30 03:13:01 +09:00
.travis.yml Make TravisCI happy again 2018-08-27 03:19:24 +09:00
AUTHORS Add ryosama to AUTHORS 2018-09-22 05:22:46 +09:00
colorm_test.go affine: Bug fix: ColorM.Apply was wrong when alpha is 0 2018-02-27 12:16:16 +09:00
colorm.go Revert "affine: Refactoring: Unify two element slices into one" 2018-08-06 01:44:31 +09:00
debug_ebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
debug_notebitendebug.go Add 'ebitendebug' build tag 2018-06-25 23:59:32 +09:00
doc.go Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
gamepad.go Add input package 2018-04-01 23:20:45 +09:00
generate.go gofmt -s 2016-05-14 00:25:11 +09:00
genkeys.go Enable to go-generate under non-GOPATH directories 2018-07-28 19:21:19 +09:00
geom_test.go affine: Fix some functions in GeoM test 2018-08-02 00:42:43 +09:00
geom.go affine: Add Skew function to GeoM 2018-08-01 14:15:30 +09:00
go.mod Update dependencies 2018-10-01 11:14:05 +09:00
go.sum Update dependencies 2018-10-01 11:14:05 +09:00
graphics.go graphics: Fix misspelling 2018-08-30 23:08:18 +09:00
graphicscontext.go graphics: Bug fix: fullscreen rendering was wrong 2018-09-29 21:47:41 +09:00
image_test.go graphics: Extend the range to 4000 in TestImageStretch (#611) 2018-09-28 01:13:25 +09:00
image.go Revert "Revert "graphics: Fix documentation about DrawImage"" 2018-08-14 12:27:18 +09:00
imageparts.go graphics: Add DrawImageOptions.SourceRect 2017-05-28 00:49:44 +09:00
input.go input: Rename MouseWheel -> Wheel 2018-09-30 17:01:45 +09:00
keys.go docs: Remove some redundant comments 2018-04-28 03:40:59 +09:00
LICENSE Adjust LICENSE file 2017-01-30 18:57:49 +09:00
mousebuttons.go Add input package 2018-04-01 23:20:45 +09:00
README.md docs: Update README (add link) 2018-09-13 02:08:42 +09:00
run.go ui: Sleep when vsync doesn't work (#692) 2018-09-30 14:44:54 +09:00
version.txt Update version to 1.8.0-alpha 2018-05-14 02:08:27 +09:00

Ebiten (海老天)

Build Status GoDoc Go Report Card

A dead simple 2D game library in Go

Website: https://hajimehoshi.github.io/ebiten/

Flappy Example

Platforms

Note: Gamepad and keyboard are not available on Android/iOS.

Features

  • 2D Graphics (Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering)
  • Input (Mouse, Keyboard, Gamepads, Touches)
  • Audio (MP3, Ogg/Vorbis, WAV, PCM, Syncing with game progress)

Packages

Community

Slack

#ebiten channel in Gophers Slack

License

Ebiten is licensed under Apache license version 2.0. See LICENSE file.