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7e17b25c56
The old byte pool depnded on lifetimes of command queues, and this was tricky. The new byte pool uses runtime.SetFinalizer so this should be much easier to use. Updates #1681 |
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bytes.go | ||
export_test.go | ||
image_test.go | ||
image.go | ||
set.go | ||
shader_test.go | ||
shader.go |