ebiten/internal/uidriver
Hajime Hoshi 84e53d4c61 internal/graphicsdriver/opengl, internal/uidriver/glfw: treat Win32 API errors correctly
The returned errors from syscall.Syscall* and windows.LazyProc.Call come
from GetLastError. The value of GetLastError is not reliable when the
function succeeds.

This change fixes the usages of error values. The error value is now
used only when the API explicitly fails.
2022-01-30 15:54:24 +09:00
..
cbackend internal/cbackend: add EbitenVibrateGamepad 2022-01-26 03:32:52 +09:00
glfw internal/graphicsdriver/opengl, internal/uidriver/glfw: treat Win32 API errors correctly 2022-01-30 15:54:24 +09:00
js internal/gamepad: move the implementation of gamepad for GOOS=js 2022-01-29 01:44:42 +09:00
mobile internal/uidriver/mobile: bug fix: use AVFoudation instead of AVFAudio for old iOS 2022-01-27 00:28:01 +09:00