mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-27 12:18:55 +01:00
5bc7b93e6f
It's only used by GLFW, and has been in devicescale only to ease migration to separate video mode vs content scaling. Updates #1774
33 lines
935 B
Go
33 lines
935 B
Go
// Copyright 2016 Hajime Hoshi
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
//go:build ios
|
|
// +build ios
|
|
|
|
package devicescale
|
|
|
|
// #cgo CFLAGS: -x objective-c
|
|
// #cgo LDFLAGS: -framework Foundation -framework UIKit
|
|
//
|
|
// #import <UIKit/UIKit.h>
|
|
//
|
|
// static double devicePixelRatio() {
|
|
// return [[UIScreen mainScreen] nativeScale];
|
|
// }
|
|
import "C"
|
|
|
|
func impl(x, y int) float64 {
|
|
return float64(C.devicePixelRatio())
|
|
}
|