ebiten/examples
Hajime Hoshi 7b5fb0a0d0 ui: Bug fix: The window was not shown on the secondary monitor on launching
This change changes the behavior of WindowPosition /
SetWindowPosition. The window position is now a relative position
and the origin position is the left-upper of the current monitor.

Fixes #1115
2020-03-28 19:51:47 +09:00
..
2048 Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
additive Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
address graphics: Add Address representing a sampler address mode 2018-12-24 17:29:31 +09:00
airship examples/airship: Show FPS 2019-02-12 13:03:32 +09:00
alphablending ui: Rename TPS -> MaxTPS 2018-07-17 22:41:27 +09:00
animation graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
audio ui: Add function aliases *OnUnfocused for *InBackground 2020-03-21 00:42:00 +09:00
audioinfiniteloop examples/audioinfiniteloop: Fix message 2018-10-13 14:46:13 +09:00
blocks graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
blur docs: Use pkg.go.dev instead of godoc.org (Go files) 2020-01-19 04:52:12 +09:00
chipmunk examples: Fix warnings in the examples 2019-10-07 03:05:26 +09:00
contextlost examples/contextlost: Bug fix: Add 'js' build tag 2019-05-01 17:55:12 +09:00
doomfire examples/doomfile: Skip renderFire when possible 2019-02-15 00:54:11 +09:00
drag Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
filter Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
flappy examples/flappy: Change the spelling: Gameover -> Game over 2019-10-18 02:15:37 +09:00
flood Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
font examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
fullscreen examples/fullscreen: Fix offset 2018-10-12 01:11:14 +09:00
gamepad uidriver/js: Implement GamepadSDLID 2020-02-05 00:00:00 +09:00
highdpi Fix misspelling (again) 2018-12-03 18:25:44 +01:00
hsv Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
hue Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
infinitescroll examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
keyboard input: driver.Key now distinguishes left/right modifier keys 2019-09-01 23:49:00 +09:00
life examples/life: Fix initial world randomization (#1045) 2020-01-06 13:09:51 +09:00
mandelbrot Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
mascot ui: Bug fix: The window was not shown on the secondary monitor on launching 2020-03-28 19:51:47 +09:00
masking Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
minify examples/minify: Better clipping 2018-11-09 01:08:32 +09:00
moire ui: Add an optional function Draw function to Game interface (#1107) 2020-03-24 12:01:37 +09:00
mosaic Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
noise examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
paint ui: Rename TPS -> MaxTPS 2018-07-17 22:41:27 +09:00
particles examples/sprites: Rotate sprites 2019-02-24 02:09:38 +09:00
pcm examples/pcm: Add intervals between notes 2018-12-17 23:25:52 +09:00
perspective graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
piano examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
platformer examples/platformer: Add jumps 2020-03-19 02:11:03 +09:00
polygons examples/polygon: Better coloring 2018-08-14 02:14:19 +09:00
raycasting examples/raycasting: fix bug, swap height and width (#1067) 2020-02-01 17:28:23 +09:00
resources example: Add mascot 2020-03-22 16:30:48 +09:00
rotate examples/rotate: Revert resizeable window 2020-02-06 03:05:31 +09:00
set examples/set: Add FPS to see the performance 2019-10-04 01:51:26 +09:00
shapes examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
sinewave examples/sinewave: Bug fix: Sinewave volume was too small 2019-01-20 02:17:10 +09:00
sprites docs: Use pkg.go.dev instead of godoc.org (Go files) 2020-01-19 04:52:12 +09:00
spriteshd docs: Use pkg.go.dev instead of godoc.org (Go files) 2020-01-19 04:52:12 +09:00
squiral examples/squiral: Fix title 2019-10-22 23:18:16 +09:00
tiles docs: Use pkg.go.dev instead of godoc.org (Go files) 2020-01-19 04:52:12 +09:00
typewriter Rename IsRunningSlowly to IsDrawingSkipped 2018-07-10 22:31:26 +09:00
ui graphics: Experimental: (*image.Image).SubImage 2018-10-28 02:19:14 +09:00
vector vector: Add FillOptions 2020-03-16 23:49:55 +09:00
wav Fix misspelling 2018-12-03 18:23:25 +01:00
wheel examples/wheel: Improve message 2018-09-30 17:13:22 +09:00
windowsize examples/windowsize: Bug fix: Key I was assigned for multiple purposes 2020-03-28 15:29:02 +09:00
README.md docs: Use pkg.go.dev instead of godoc.org 2020-01-19 04:47:48 +09:00

How to execute the examples

Desktops

go run -tags=example $GOPATH/src/github.com/hajimehoshi/ebiten/examples/rotate/main.go

Web Browsers

gopherjs serve --tags=example

and access http://127.0.0.1:8080/github.com/hajimehoshi/ebiten/examples.

Android

Install gomobile first.

gomobile install -tags=example github.com/hajimehoshi/ebiten/examples/rotate

iOS

gomobile build -target=ios -tags=example -work github.com/hajimehoshi/ebiten/examples/rotate

Then, open the WORK directory, open main.xcodeproj, add signing, and run the project.