mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 11:48:55 +01:00
2c31156a34
Updates #1426
79 lines
2.6 KiB
Go
79 lines
2.6 KiB
Go
// Copyright 2019 The Ebiten Authors
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package jsutil
|
|
|
|
import (
|
|
"syscall/js"
|
|
)
|
|
|
|
// isTypedArrayWritable represents whether TypedArray is writable or not.
|
|
// TypedArray's properties are not writable in the Web standard, but are writable with go2cpp.
|
|
// This enables to avoid unnecessary allocations of js.Value.
|
|
var isTypedArrayWritable = js.Global().Get("go2cpp").Truthy()
|
|
|
|
// temporaryBuffer is a temporary buffer used at gl.readPixels or gl.texSubImage2D.
|
|
// The read data is converted to Go's byte slice as soon as possible.
|
|
// To avoid often allocating ArrayBuffer, reuse the buffer whenever possible.
|
|
var temporaryBuffer = js.Global().Get("ArrayBuffer").New(16)
|
|
|
|
func ensureTemporaryBufferSize(byteLength int) {
|
|
if bufl := temporaryBuffer.Get("byteLength").Int(); bufl < byteLength {
|
|
for bufl < byteLength {
|
|
bufl *= 2
|
|
}
|
|
temporaryBuffer = js.Global().Get("ArrayBuffer").New(bufl)
|
|
}
|
|
}
|
|
|
|
func TemporaryUint8Array(byteLength int) js.Value {
|
|
ensureTemporaryBufferSize(byteLength)
|
|
return uint8Array(temporaryBuffer, 0, byteLength)
|
|
}
|
|
|
|
var uint8ArrayObj js.Value
|
|
|
|
func uint8Array(buffer js.Value, byteOffset, byteLength int) js.Value {
|
|
if isTypedArrayWritable {
|
|
if Equal(uint8ArrayObj, js.Undefined()) {
|
|
uint8ArrayObj = js.Global().Get("Uint8Array").New()
|
|
}
|
|
uint8ArrayObj.Set("buffer", buffer)
|
|
uint8ArrayObj.Set("byteOffset", byteOffset)
|
|
uint8ArrayObj.Set("byteLength", byteLength)
|
|
return uint8ArrayObj
|
|
}
|
|
return js.Global().Get("Uint8Array").New(buffer, byteOffset, byteLength)
|
|
}
|
|
|
|
func TemporaryFloat32Array(byteLength int) js.Value {
|
|
ensureTemporaryBufferSize(byteLength)
|
|
return float32Array(temporaryBuffer, 0, byteLength)
|
|
}
|
|
|
|
var float32ArrayObj js.Value
|
|
|
|
func float32Array(buffer js.Value, byteOffset, byteLength int) js.Value {
|
|
if isTypedArrayWritable {
|
|
if Equal(float32ArrayObj, js.Undefined()) {
|
|
float32ArrayObj = js.Global().Get("Float32Array").New()
|
|
}
|
|
float32ArrayObj.Set("buffer", buffer)
|
|
float32ArrayObj.Set("byteOffset", byteOffset)
|
|
float32ArrayObj.Set("byteLength", byteLength)
|
|
return float32ArrayObj
|
|
}
|
|
return js.Global().Get("Float32Array").New(buffer, byteOffset/4, byteLength/4)
|
|
}
|